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Minecraft Enters Into Beta On December 20

Expect better modding support and a touch of narrative moving forward. Also, a price hike.

Indie success Minecraft will be exiting alpha and entering into beta on December 20, game creator "Notch" has said on his blog.  As a result, the price of Minecraft will shoot to 14.95 Euros and Mojang Specifications will begin polishing and refining existing code in earnest, while continuing to drop in new content.

Notch says that one of the first things he and his team will do is add in "proper modding support with a stable API." Mojang will then start hammering out a "non-intrusive narrative" to drive the game in its earliest stages and provide all with a late game goal to reach. Testing and stability will also be focuses. 
 

No Caption Provided

As advertised, all alpha owners will receive this beta update for free in addition to all other subsequent version releases of the game. Those who choose to purchase the game in beta will receive all of its updates free of charge, too, but they might not get expansions. Legal types and a board have convinced Mojang to alter the license following the beta update. Here's what Notch had to say on his blog about it:
 

"We will also change the license to remove the line that promises all future versions of the game for free. Please note that this change only affects people who buy the game after December 20, so if you got the game for during alpha, you will still get all future updates for free, despite this change. A promise is a promise.

Buying the game during beta will include all updates up until release, of course, and bug patches will be free."

 
It's not December 20 quite yet, so that means there's still time to grab the game in alpha and avoid having to possibly pay for the game twice. And as Notch mentions in his post, soon you'll be able to gift an alpha version of the game to a friend just in time for Christmas. What a gift, eh?  
 
UPDATE: Point of clarification from Notch about what you'll get if you buy beta come December 20. "buying during beta = get everything up to and including release version for free. Expansions might cost." 

55 Comments

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Ravenousrattler

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Edited By Ravenousrattler

been playing for a few weeks, still finding new stuff to build.Can't wait for new stuff in beta.

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LordAndrew

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Edited By LordAndrew
@afrofools said:
" I'd rather pay twice if I can have it on my Steam account. Rather not have to keep track of passwords etc for something I'd play occasionally. "
You can have it remember your password. And don't expect the login screen to go away if it ever becomes available on Steam, because it's not just a mere anti-piracy measure. You need that for multi-player; it's your online identity.
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LordAndrew

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Edited By LordAndrew

Oh, and I want to add that Brad II has chosen an poor image to represent Minecraft. That screenshot is from the Classic version of Minecraft, which hasn't been updated in over a year. If we're talking about leaving Alpha and going into Beta, shouldn't a screenshot from Alpha be used?

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Potter9156

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Edited By Potter9156
@Crono said:
" @Potter9156 said:

" So, pay a higher price to beta test, then when it releases for real, pay an even higher price for the actual game.   Huh. "

Well if that is a genuine concern you can read below for what I would consider a decent conjecture of the thought process behind the pricing.  Yes, it doesn't sound like it makes much sense until you realize it is an indie developer.  The money that alpha/betas/whatevers give him are used to continue funding the game's development.  Due to the success of the game even during its alpha stage, 'Notch' was able to hire some staff as well as get an office space.  I'm sure he's also banked a lot of it too, don't get me wrong, but it is being used as "start up" cash in a lot of ways too.    So he has given incentive to early adopters who helped make the game a success, when it goes beta, those people will have to pay slightly more and will only have to buy expansions.  Notch has clarified on his twitter that expansions do not mean just some content and new worlds, expansions will offer MUCH MUCH more and that a lot of content will be added completely for free.  How that makes one feel is up to the individual.  As for paying more for retail, well... to me it makes sense.  The point of the alpha and beta periods are to develop the game.  The point of retail is to make profits.  Don't get me wrong since I realize that overall the whole process from A to Z is mainly about making a successful game where success is defined by profit (and also acclaim, I am sure). "
 
Makes sense. Didn't know he was forming a dev. studio. 
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ResidentGangster

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Edited By ResidentGangster

Wondering whether Notch will patch up the booster cart situation, or let the bug stick around.