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One, Two, Slender Man's Coming For You

In the Internet age of immediate debunking and cynicism, the legend of Slender Man persists. Learn how the myth came to be, and meet the designer behind the terrifying game known as Slender.

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Even though Slender Man has no face, do not look at him. Even though Slender Man often appears far away, he’s always near. Even though Slender Man will not physically touch you, he’s dangerous. Even though Slender Man is more terrifying, ambitious and skilled at night, he’s still lurking during the day. Nowhere, it seems, is really safe.

You may not see him, but he’s there. And he’s scary as hell.

There are few examples of believable monster mythologies created in the modern age. The Internet has made it both incredibly easy and deceptively hard for the traditional myth to propagate, but Slender Man is a rare example of a tall tale slowly transformed into a legitimate myth, one that’s expanded well beyond its humble origins on the Something Awful forums. Slender Man is now a creepy creature with a life of its own, and it's only growing.

Cue the “Create Paranormal Images” thread from the Something Awful message boards in the Comedy Goldmine category from April 30, 2009. User “Gerogerigegege” created the thread.

“Creating paranormal images has been a hobby of mine for quite some time,” said Gerogerigegege in a thread that's now, amazingly, three years old. “Occasionally, I stumble upon odd web sites showcasing strange photos, and I always wondered if it were possible to get one of my own chops in a book, documentary, or web site just by casually leaking it out into the web -- whether they'd be supplements to bogus stories or not.”

If you don't see Slender Man yet, give it a moment. Eventually, you will. Have fun.
If you don't see Slender Man yet, give it a moment. Eventually, you will. Have fun.

The first few pages include your typical hair-raising submissions, including poorly Photoshopped ghosts and distorted faces with too much blur filtering. On the third page, however, user Victor Surge posts two altered photographs with accompanying stories. The faux accounts tell of “The Slender Man,” a person, creature or thing that apparently stalks children. It’s the fictional context, combined with the creepy photos, that cements “The Slender Man.”

“One of two recovered photographs from the Stirling City Library blaze,” reads the description attached to the second photograph. “Notable for being taken the day which fourteen children vanished and for what is referred to as ‘The Slender Man’. Deformities cited as film defects by officials. Fire at library occurred one week later. Actual photograph confiscated as evidence.”

Like The Blair Witch Project, a little sense of realism goes a long way. Your mind fills in the gaps, and your mind can be an evil thing.

“An urban legend requires an audience ignorant of the origin of the legend,” said Victor Surge in an interview with Know Your Meme. “It needs unverifiable third and forth hand (or more) accounts to perpetuate the myth. On the Internet, anyone is privy to its origins as evidenced by the very public Somethingawful thread. But what is funny is that despite this, it still spread. Internet memes are finicky things and by making something at the right place and time it can swell into an ‘Internet Urban Legend.’”

Responding to enthusiasm from other users, Victor Surge began expanding upon the legend, establishing Slender Man’s distinctive features, tropes that would later be exploited in other mediums, including video games.

In addition to his tentacles, faceless appearance, and suit, Slender Man appears with a layer of fog.
In addition to his tentacles, faceless appearance, and suit, Slender Man appears with a layer of fog.

“Both subjects were hunting in the Steinmen woods four hours before sundown,” reads a story about two hunters in the woods who encountered Slender Man. “Surviving subject states that while hunting both men grew uneasy as fog levels rapidly increased. A constant murmuring sound accompanied by a low hum eventually became apparent to the two men an hour after the fog increased.”

Slender Man captured the imagination of the thread, resulting in pages and pages of other users creating material related to Slender Man, diversifying its abilities and establishing a deep history of “sightings.” The thread keeps going, eventually sputtering out around page 46, but Slender Man didn’t die there.

Like Slender Man’s tentacles, the myth spread. Slender Man was just getting started.

The largest tangent, and one more likely responsible for introducing outsiders to the idea of Slender Man, was a YouTube series called Marble Hornets. The first episode of Marble Hornets was published in June 20, 2009, just weeks after Slender Man was conceived on the ground floor of Something Awful. The series follows Jay, a friend of Alex Kralie, a college film student who was preparing to shoot a movie called Marble Hornets, only to give up partway through, following a series of incidents wherein friends described him as distracted, irritated, and paranoid.

The first episode has 1,893,614 views, as of this writing. The series is still going, too, with episode 61 having been published just a week ago. Hundreds of thousands of users are still following the saga, myself included.

In Something Awful’s footsteps, Marble Hornets helps reinforce signs of Slender Man’s presence:

Giant Bomb readers will probably have the most familiarity with episode 10, though.

Like many others, I hadn’t heard about Slender Man until the video game from Parsec Productions, simply titled Slender, started making the rounds. Not thinking much of it, I booted up Slender in the middle of the day. A few minutes in, I shut it off. Slender was too much, even with the sun blaring. Why am I playing this?

In Slender, players are dropped into the middle of the woods, and given a deceptively simple task: collect eight scraps of paper. The pieces of paper are about Slender Man, though, and Slender Man is following you. True to lore, he does not speak and he does not attack, but he stalks. Oh, he stalks. And if you look at him, your vision goes screwy, and it sounds as though someone is blaring a broken, staticy radio through an amplifier meant to fill up a stadium. The sensation is unsettling, and looking at the screen is an exercise in terror.

(The sheer act of writing these sentences is giving me goosebumps, by the way.)

Parsec Productions, the studio behind Slender, is just one man, it turns out. Slender is the twisted creation of 35-year-old designer Mark Hadley of New Mexico. He’s a hard man to get a hold of, one who seems very private, and only responded to my requests regarding Slender with brief, pointed comments after weeks of prodding.

This is not a position you want to be in while playing Slender. It's time to look away, and run.
This is not a position you want to be in while playing Slender. It's time to look away, and run.

Hadley was unaware of Slender Man’s origins on Something Awful, and learned of it through Marble Hornet. Slender was merely an experiment for Hadley, who’d never used the popular development tool Unity before. Unity makes a simple game like this doable. Like Slender Man himself, the results were unintentional.

Hadley was reluctant to discuss previous creations, but we can gain some insight from archived pages. Until recently, the Parsec Productions website primarily pointed towards a board game he'd designed called Pancakes. Yes, Pancakes. It's no longer referenced on the site, but a little digging shows the Pancakes page is actually still active, even if the game is temporarily dead.

"That was a (somewhat failed) project of mine from a couple of years back," he said. "I'm also an aspiring card and board game designer, and I had made a simple card game that I was trying to sell, but haven't been successful at it. I took it down for now so that it doesn't cause confusion for people looking for info about Slender."

He would, however, speak to his inspirations.

“I like horror games, and one that especially sticks out is Amnesia: The Dark Descent,” he said. “I liked a lot about the game and I think it did a masterful job of creating a true horror experience through helplessness, atmosphere, and unsettling images (as well as building up suspense instead of relying solely on jump scares). If I had one complaint with it, it's that it doesn't have as much replay value since it's mostly scripted (I like it when games include at least some degree of randomization).”

Randomization is a huge element of Slender’s appeal. It’s resulted in a community of users scribbling out maps to help players who can’t or aren’t willing to put in the time to find all of Slender’s notes.

Slender works because it’s effective at establishing a chaotic atmosphere, and its design plays to Haldey’s own strengths and weaknesses as a creator. The character model for Slender Man is hysterically bad, but since the gameplay forces players to look away from Slender Man to survive, it’s irrelevant. It’s only when the player dies that Slender Man’s blocky polygons becomes front-and-center. By then, you’re so freaked out, it hardly matters.

Haldey said the basic character model for Slender Man was a “limitation of time,” though one he’s hoping to address with a graphical update in the future.

Work began on Slender in the beginning of May, and he released that first version soon after.

“The initial release was actually very limited,” he said. “I posted it to the Unity forums of course, since I had worked on it there. I also posted it to a Slender Man mythos forum, and to one other forum that I frequent. Other than that and the youtube video trailer (which I made to include with the aforementioned forum posts), I didn't really spread it around at all. Someone from one of the forums showed it to a popular YouTuber, who posted a video of himself playing it, and it went viral shortly after that.”

Here’s that original trailer, for reference:

That “popular YouTuber,” by the way, was Tom “JurassicJunkie” Wheldon, whose help in giving Slender an early, centralized place to live probably lead to much of its viral popularity. Upon learning there was no official website for Slender, Wheldon established www.slendergame.com a basic site (it’s more fleshed out now) with details about the Slender Man legend, and links to brand-new mirrors for the PC and Mac versions of the game.

More servers were essential, as all of them kept crashing. Wheldon's site is how I first found the game.

The website actually ticked Hadley off, since players kept assuming it was the official website.

“While initiative is good, I don't think it was right to do it without gaining my permission first,” he said.

Wheldon did ask for permission, but buried under a slew of emails, Hadley didn’t respond quickly. Given how long it took for me to get in touch with Hadley, I can understand why Wheldon went ahead, and solicited forgiveness later. When asked, Hadley still sounds slightly peeved about Wheldon’s site, but seems to have buried the hatchet now that it sports the tagline “this is not the official Slender game site.” The official site, complete with t-shirts, is now up.

Slender is currently at version 0.9.6, which includes some tiny changes to the game, including the addition of fog. As if Slender was a game that needed more ways to creep you out, right? Slender was not intended to be perpetually in development, but Hadley has plans to continue iterating on it, due to its enormous and continued popularity.

Just one of several Slender spin-offs, this one focused on playing with more than one person.
Just one of several Slender spin-offs, this one focused on playing with more than one person.

He’s not the only one hoping to capitalize on Slender Man in video game form, either. There’s a multiplayer variant in development called Slender: Source, and an awfully similar game set in different environments called Slenderman’s Shadow. More maps for the latter are on the way, and it gives credit where credit is due, as Slenderman’s Shadow opens with the text “based on Slender.”

The effectiveness of Slender Man as a tool of horror means he (or it) probably isn’t going away anytime soon. There’s even speculation Slender Man was an inspiration for a series of creatures on Doctor Who called The Silence. Who knows?

“We think the appeal about the Slenderman is that he isn't exactly what you'd picture a ‘monster’ to look like,” said Slender: Source designer Justin Hall. “He's sort of 'human' and that's probably what makes him so scary. [...] Why does he kidnap children, why doesn't he have a face, and why does he have tentacles? I think the fact that we perceive him as a human, but he's more than a human makes him scary. The fact that he cannot be explained.”

Hadley, the man responsible for scaring the crap out of so many of us, probably puts it best.

“We know nothing about his motives, his abilities, what he's capable of, or what his ultimate purpose is,” he said. “We only know he exists, and sometimes we're not even sure of that.”

Patrick Klepek on Google+

216 Comments

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Mirado

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Edited By Mirado

Slender Man? Eh. I've never found the concept all that terrifying. It has the same effect that Cloverfield or Signs had on me; your mind makes everything out to be far worse then it is, you buy into the buildup and when you finally get to see the monster, it all sort of deflates.

Now, Splendorman.... he hits a nerve:

A soft, fuzzy feeling nerve, but a nerve nonetheless.

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larryrules138

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Edited By larryrules138

I remember the thread when it was brand new on the Something Awful forums ('04 goons represent!). I was reading through the thread (which was only a handful of pages at the time) in the middle of the night because I'm a masochist. It was creepy as hell then, and still is now years later. When I first saw the icon for this game and read the name I thought to myself "I really hope this is based on Slender Man, as unlikely as that is." Turns out, not unlikely at all. I didn't follow Marble Hornets, but Slender Man spawned numerous works in his name.

Stuff like this is what made me not regret coughing up the 10bux to be a poster there. Now that Slender Man has his own game I wonder what other stuff from SA will surface, and ii what mediums. Maybe SA will become known for things other than memes and ruining your day in EVE.

Oh, and trolling Attack of the Show. And sending Pitbull to Kodiak, AK.

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bingbangboom

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Edited By bingbangboom

I played this on my TV with my girlfriend and her friend. Scared my girlfriend. Its the music that creeps you out. Visuals need to be upgraded and it would be even better.

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Matoyak

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Edited By Matoyak

@MrBlueJackle: Depends on which story you're following. In Marble Hornets he does not. In most of the Vlogs/YouTube series, he doesn't, actually,....it tends to be in the blogs that he has tentacles (likely due to blogs not having to deal with real life physics and propmaking and stuff).

And Slender Man's never been truely scary, he's more creepy. The kind of scary that you have to let yourself be scared by. It's your own thoughts that set you up, not the actual things happening. Being creeped out by him is a lot of the fun in the mythos.

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Turkalurch

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Edited By Turkalurch

Great read!

My first experience with "The Slender Man" was the Slender game. This might be weird, but I love it when something successfully is able to scare the crap out of me.

I also love reading about how things come to be, and Patrick does a great job showing how this very cool and popular internet meme came about.

Good read man and I hope to read more stories like this in the future.

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Tarsier

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Edited By Tarsier

this is the stupidest 4chan crap ive ever witnessed. how is this even a thing. come on people

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deactivated-57d3a53d23027

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Oh shi- Now I want to make a slenderman game and movie. The photograph used on the Slender source menu is exactly the kind of scary atmosphere that a horror game should have. I think a developer could make highly detailed branches, and get away with having them 2D (turn towards the camera - like in Doom). Wouldn't it be more scary if instead of the slenderman, there was a particular tree, and while you walk through the trees, you have to be careful not to walk into the killer tree.

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Robo

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Edited By Robo

So I heard about the game Slender a few weeks ago. I initially wrote it off as cheesy nonsense. I'd heard of Slender Man before, and had long sense wrote him off as some internet myth not worthy of my attention as well.

Last weekend, though, after this local Daiquiri Festival got rained out, some friends and I were hanging out and one of them decided to show us the game.

I should point out that I'm not moved one way or the other by much when it comes to entertainment meant to be frightening. I'm not the most emotional dude in the world by nature, and I'm extremely desensitized on top of that. And given my education in production, I sort of start to dissect most movies/shows/games in my mind if they don't immediately hold my attention.

That said, Slender was surprisingly effective for how little there is to it...actually, fuck that qualification, it is genuinely god damned disturbing. I found myself lying in bed awake later that night seriously a little freaked out...that fucking rest area bathroom maze thing, man. Christ, what a horrible situation.

It's a clear example of something I've always loved in more psychological or atmospheric horror (as opposed to, say, Resident Evil), allowing your mind to do a lot of the work. It can be hard to actually create something that can scare everyone equally, but leave just enough holes to fill in, and everyone will supply their own mental baggage.

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FreedomTown

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Edited By FreedomTown

@Robopengy said:

Maybe because my friends are so into the whole Slender thing but I'm really sick of it. Keep the reddit crap to reddit and stick to game news.

I can't agree with this more. Not just game news, "good" game news.

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buzz_clik

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Edited By buzz_clik

@Cowman: You're right.

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deactivated-64c89b592b282

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@buzz_clik said:

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I love you Buzz_clik but I think you missed a huge opportunity to monochrome and film grain.

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buzz_clik

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Edited By buzz_clik
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T_Diamond

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Edited By T_Diamond

I've been a fan of Slenderman for years. Before it was an internet fad, it was a cool meme that if someone knew you could probably talk about it for a bit. Now everyone just thinks of this game whenever I mention it to people. sigh... Hipsterness aside, the first time I played the game (I believe v.9.1) I thought it really did capture the essence of Slenderman.

Slenderman has never been about making you piss your pants (well I guess now it kind of has), it was about something that was slightly scary and a bit creepy in an atmosphere that really lets it become unsettling. I think the beginning of "Marble Hornets" (before it became an ARG) shows it in video form and this game shows it in game form. It's not a jump scare, it's not a monster scare, nor is it a violence scare. It's an atmospheric scare. Which is the most realistic kind of all, because those are the kind we have in real life.

All in all I think this game really does the myth well. And although it's nothing more than a cheap product with little substance, it does the horror genre well as well.

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TheDudeOfGaming

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Edited By TheDudeOfGaming

The article was awesome, but Slender Man...meh.

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boomsnapclap113

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Edited By boomsnapclap113

Fantastic Read!

Welcome back Tricky, and Congrats on the wife getting!

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householddutch

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Edited By householddutch

I didn't really have much of a scare when I watched Blair Witch (I was 13), but I think I would have been more into Slender Man if I was younger/ignorant of its origins. I like the premise of poking and prodding at the SM, filming it and taunting it and all these youngens are all "hey cool, look". Like the premise of the Paranormal Activity series where someone is like "don't bother the fucking demon any more" and someone inevitably does and shit goes down, except better.

I agree with Mr. Hall, the resemblance to a human is kind of spooky. It seems a bit Lovecrafty, this monster dude trying to blend in and look human but just ended up looking wrong.

Also, saw the trailers of "The Tall Man", which look kind of awful. Poor Hollywood.

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Edited By MightyDuck

Good read!

Welcome back Patrick.

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ArbitraryWater

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Edited By ArbitraryWater

I've always found the Slenderman stuff to be kinda dumb, personally.

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WMWA

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Edited By WMWA

Awesome feature.

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TruthTellah

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Edited By TruthTellah

Wow, I finally saw the Slender Man in the top image. You've used that multiple times, and I thought it was just a creepy picture of children. But now I see that the Slender Man is just a wascally wabbit indeed.

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TheSouthernDandy

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Edited By TheSouthernDandy

@Deusx said:

@Monkeyman04 said:

@Deusx: Maybe because he found it interesting and wanted to add more content to the website that is more then just QLs, reviews and stories about devs being shut down.

I agree but I'd rather have no content than bad one. It's the reason why sites like Kotaku and IGN are ruined right now. I may have come up as an asshole but... the game sucks. It's just bad.

You're right. You do sound like an asshole.

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falling_fast

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Edited By falling_fast

great article as usual, Patrick.

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falling_fast

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Edited By falling_fast

+respect to anyone who knows about the awesome band SA user Gerogerigegege is named after

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bybeach

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Edited By bybeach

I agree this is very good investigative work and piecing together of a phenomenon.

My only gripe..I cannot get into 'Slender man' he is a construct, not so much out of the murky backwater of urban myth or legend creation, but quite deliberately and openly done on an Internet site. To give a sense of validity, other participants then contributed to give it back history and lore.

I suppose the real interesting part was that it was then picked up by other potential creators who they say at least, had no knowledge of the source material for Slender man. No, it's not yours, guys, it belongs to somethingawful.com when it was in it's swing of true examination of Internet manipulations and even exercising a creation of it's own.. But I can't get into Slender Man for that, for where is the real mythos? Though I do admire the back-story. And it reminds me that somethingawful.com really did have a purpose besides relieving you of $20.00 every time you did poorly or pissed off Lowtax.

As for somethingawful.com, my best experience of that site was when 2 contributors say would write and show pics of their respective cities, wherever they lived in the world. But I'm just mentioning it and doesn't apply here...

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InternetDetective

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They say there is a little slender man in all of us but I am VERY FAT. s p o o k y

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the8bitNacho

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Edited By the8bitNacho

I have seen a lot of discussion about Slender-Man over the last few months, likely inspired by Hadley's game. I've been fairly ignorant of the entire concept, but this was an intriguing read. It prompted me to go and read a bunch of stuff about Slender-Man, and check out some of the doctored photographs. All bad decisions when I'm minutes from going to bed.

I'm going to need to check out Slender. I feel sort of ashamed for having ignored it all this time Great article Patrick.

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ahgunsillyo

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Edited By ahgunsillyo

@Sparky_Buzzsaw said:

Pfffft. Slender Man ain't nothin'. Now... Splenda Man? That dude's craaaaaaazy!

Wait, are you telling me that Splenda Man is made from REAL SUGARMAN?!

OH GOD, NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!

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sparky_buzzsaw

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Edited By sparky_buzzsaw

Pfffft. Slender Man ain't nothin'. Now... Splenda Man? That dude's craaaaaaazy!

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htr10

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Edited By htr10

Before Patrick joined Giant Bomb, if you asked me what is the one thing that this site was missing I would have said stuff like this. The addition of someone who writes this kind of content is fantastic. Nice work once again Patrick my good man.

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Deusx

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Edited By Deusx

@mrpandaman said:

@Deusx said:

@TorMasturba said:

@Deusx said:

Seriously? Oh god Patrick seems like he discovered the internet last week. This is old and boring news. The game is bad, the internet legend is old. Why? Just why do you keep making these articles?...

Don't like his work? Then stop reading it dummy! Easy.

I love these kind of comments, just goes to show how people won't accept criticism inside their own community. It's sad that you have to resort to these kind of replies instead of just trying to state why I'm wrong. Guess what? It's because you can't. Have you EVEN played the game. I guess not. If you like it, then... oh man you´ve got bad taste haha.

That isn't really good criticism you're giving. It's not really criticism at all. It's more like you're bitching about something Patrick found interesting and have a need to complain about it.

Well.. yeah I'm bitching, you're right. That said, I could go on and on about how horrible that game is... but no one would listen. I think a better answer to those comments would be to say with the same thing. If you don't like my comments then don't reply to them. Everyone is happy that way.

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fisk0

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Edited By fisk0  Moderator

@patrickklepek: One interesting thing about myths is that it's not actually all that rare that they appear from one or only a few sources and reach general public awareness really fast. One such thing is the myth of the Chupacabra, which is often mentioned as some kind of old folk tale, when in fact it was invented in 1995.

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mdnthrvst

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Edited By mdnthrvst

@defenestr8ed: All trend-setters act like hipsters. Our community creates something novel and quirky, and the world-at-large takes it out of context and fawns over it and eventually gets bored of it, and our special thing is dead. Luckily we're creative and impatient enough by that point to be working on the next major "meme" for Reddit or NeoGAF to steal, though hopefully not.

Even that awful flap over the Bioware writer that got Reddit a pile of shit originated on 4chan's /v/ a year before, though no one pays attention to /v/ except Reddit, so that by the time the scandal erupted, they took the brunt of the sanctimonious editorials and shaming.

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2spooky4me

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defenestr8ed

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Edited By defenestr8ed

@mdnthrvst said:

@ReverendHunt said:

@mdnthrvst: Do you have a different definition of mythos than the dictionary? Because that's precisely what Slender Man has evolved into.

It seems like everything original and unique to arise from SA and 4chan earns its own 'mythos' at some point - the outside majority are wowed and amazed, and as its popularity soars, it loses its soul. By the time Nacy Pelosi was Rickrolling people, this was fairly obvious. I guess that's the fate of all trend-setters, and we are their online incarnation.

It's a good thing we still have the SCP Foundation to entertain ourselves. There's something that'll blow your mind.

That is hipsterier than the hippest hipster I've ever met, and I pretty much live in hipsterville.

Yeah I hate the word too, but man, can't a person just like a thing?

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angryemu

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Edited By angryemu

@Lord_Punch: Slender has VERY small PC requirements. My laptop is about 5 years old, and I can play it just fine.

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MrBlueJackle

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Edited By MrBlueJackle

Slender Man has tentacles? I think he just lost all his scariness.

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Hogans_Hotdogs

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Edited By Hogans_Hotdogs

Oh man people actually find this stuff scary? The internet really is full of man-girls.

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mdnthrvst

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Edited By mdnthrvst

@ReverendHunt said:

@mdnthrvst: Do you have a different definition of mythos than the dictionary? Because that's precisely what Slender Man has evolved into.

It seems like everything original and unique to arise from SA and 4chan earns its own 'mythos' at some point - the outside majority are wowed and amazed, and as its popularity soars, it loses its soul. By the time Nacy Pelosi was Rickrolling people, this was fairly obvious. I guess that's the fate of all trend-setters, and we are their online incarnation.

It's a good thing we still have the SCP Foundation to entertain ourselves. There's something that'll blow your mind.

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dpedal1

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Edited By dpedal1

So just finished reading this article and then serendipitously flipped over to IMDB and watched the trailer for The Tall Man.....what do you guys think....related????

http://www.imdb.com/title/tt1658837/

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reverendhunt

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Edited By reverendhunt

@mdnthrvst: Do you have a different definition of mythos than the dictionary? Because that's precisely what Slender Man has evolved into.

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mrpandaman

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Edited By mrpandaman

@Deusx said:

@TorMasturba said:

@Deusx said:

Seriously? Oh god Patrick seems like he discovered the internet last week. This is old and boring news. The game is bad, the internet legend is old. Why? Just why do you keep making these articles?...

Don't like his work? Then stop reading it dummy! Easy.

I love these kind of comments, just goes to show how people won't accept criticism inside their own community. It's sad that you have to resort to these kind of replies instead of just trying to state why I'm wrong. Guess what? It's because you can't. Have you EVEN played the game. I guess not. If you like it, then... oh man you´ve got bad taste haha.

That isn't really good criticism you're giving. It's not really criticism at all. It's more like you're bitching about something Patrick found interesting and have a need to complain about it.

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Deusx

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Edited By Deusx

@Hatp said:

@Deusx said:

@Monkeyman04 said:

@Deusx: Maybe because he found it interesting and wanted to add more content to the website that is more then just QLs, reviews and stories about devs being shut down.

I agree but I'd rather have no content than bad one. It's the reason why sites like Kotaku and IGN are ruined right now. I may have come up as an asshole but... the game sucks. It's just bad.

You're right. You should stop posting then. :)

@TorMasturba said:

@Deusx said:

Seriously? Oh god Patrick seems like he discovered the internet last week. This is old and boring news. The game is bad, the internet legend is old. Why? Just why do you keep making these articles?...

Don't like his work? Then stop reading it dummy! Easy.

I love these kind of comments, just goes to show how people won't accept criticism inside their own community. It's sad that you have to resort to these kind of replies instead of just trying to state why I'm wrong. Guess what? It's because you can't. Have you EVEN played the game. I guess not. If you like it, then... oh man you´ve got bad taste haha.

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Jonny_Anonymous

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Edited By Jonny_Anonymous

love it

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TorMasturba

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Edited By TorMasturba

@Deusx said:

Seriously? Oh god Patrick seems like he discovered the internet last week. This is old and boring news. The game is bad, the internet legend is old. Why? Just why do you keep making these articles?...

Don't like his work? Then stop reading it dummy! Easy.

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Hatp

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Edited By Hatp

@mdnthrvst said:

>mythos

Really? This was always just a joke. EVERYTHING was always just a joke.

Typical outsiders interpreting things far more seriously and reverentially than they were ever meant to be.

No, you're wrong.

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cikame

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Edited By cikame

I recommend reading some of the files on the scp website, those things are crazy, fake fact is fun.

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Hatp

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Edited By Hatp

@Deusx said:

@Monkeyman04 said:

@Deusx: Maybe because he found it interesting and wanted to add more content to the website that is more then just QLs, reviews and stories about devs being shut down.

I agree but I'd rather have no content than bad one. It's the reason why sites like Kotaku and IGN are ruined right now. I may have come up as an asshole but... the game sucks. It's just bad.

You're right. You should stop posting then. :)

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Terramagi

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Edited By Terramagi

I always found the most fascinating part of Slendy the fact that he can stand in broad daylight and not give any fucks.

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Carousel

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Edited By Carousel

Always great to watch funny internet jokes be diluted into banal fads.

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Lord_Punch

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Edited By Lord_Punch

Currently purchasing parts for a new PC. As soon as it is built, Slender will be one of the first games I play.

Nice article, Patrick! Good to have you back.