Something went wrong. Try again later

Giant Bomb News

68 Comments

Worth Reading: 01/17/2014

This week's links brought to you by the letters s, p, e, l, u, n, k, and y.

Slow but steady wins the race is a tired cliche that's best described my gaming the past two weeks.

No Caption Provided

So many games these days want to make sure you see what they have to offer. It makes sense. These people have spent years crafting a game that's cost a publisher potentially millions, and you paid money to check it out! Don't you want to see everything?! And yet, some of the most satisfying game experience I've had in years come from two games that reject that.

I've already said much about Spelunky and Dark Souls elsewhere, and I suspect I won't shut up about them anytime soon, even if both games are considered "old" for many. Both of them are teaching me new things about myself, and what other approaches to game design have to offer. It's not about challenge or animation priority. That's too simple. Both games have an immense respect for the player, and will bend and break if poked properly. But such moments do not come easy, and the games punish those without patience. I'm not usually the most patient player.

Hmm. Hmm. Hmm.

Both games are in my head. When I'm not playing them, I'm thinking about them. When I'm playing them, I'm checking the clock and sighing at how fast time is moving, thinking I should go to bed or work on something else or take the dog for a walk or consider the bathroom. So it goes. It's the sign of an excellent video game, and both of them have proven very rewarding. (And thank you everyone for the useful hints along the way.)

And you know what? The sooner I finish this, the sooner I can get back to Dark Souls. So!

Hey, You Should Play This

Click To Unmute
Worth Playing: 01/17/2014

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to Giant Bomb's
Terms of Use and Privacy Policy

And You Should Read These, Too

No Caption Provided

Around Thanksgiving, I'd asked people on Twitter to recommend free-to-play games, both good and bad. I don't spend much time with these types of games, and was hoping to use the holidays to explore them. Instead, I spent that time sitting around with family, playing card games, and drinking too much light beer. But free-to-play still intrigues me, and I found myself fascinated by this essay about designing "ethical" free-to-play games. In essence, trying to make games that explore this now not-so-new business model in a way that doesn't sell your soul in the process, and tries to create players who are interested in engaging with the experience in the long run. It doesn't sound very easy--temptation is everywhere.

"And, of course, while our businesses contain many thoughtful and ethical people, it's also unquestionably true that they contain many cynical bastards who actually believe that deploying psychological trickery to gull people into paying more is good and appropriate business practice.

As a consequence, we see, in the F2P market, exactly what you'd expect to see: F2P games typically have a lifespan of a year or less. They grow, they pull in money, the audience starts to decline, and at some point the operator concludes that life-time value (LTV) is now less that cost of user acquisition (COA), pull the plug on marketing, and the game drops into a death spiral. Existing customers churn out and few new ones enter, with the game being shuttered shortly thereafter."

***

No Caption Provided

Even though Digital Foundry fumbled a bit around the new consoles, there remain few places to read with their technical chops. Wii U is probably never going to achieve the mass market success Nintendo is hoping for, and Digital Foundry convinced a developer who worked on a third-party launch title for the system to explain what it was like to meet with Nintendo during the early days of the Wii U. It's just one developer's anonymous story, so we must treat it with that kind of weight, but it has some fascinating anecdotes. The one that stand out the most? The developer being told to actively avoid making comparisons to Xbox Live or PlayStation Network.

"This was surprising to hear, as we would have thought that they had plenty of time to work on these features as it had been announced months before, so we probed a little deeper and asked how certain scenarios might work with the Mii friends and networking, all the time referencing how Xbox Live and PSN achieve the same thing. At some point in this conversation we were informed that it was no good referencing Live and PSN as nobody in their development teams used those systems (!) so could we provide more detailed explanations for them? My only thought after this call was that they were struggling--badly--with the networking side as it was far more complicated than they anticipated. They were trying to play catch-up with the rival systems, but without the years of experience to back it up."

If You Click It, It Will Play

Like it or Not, Crowdfunding Isn't Going Away

Tweets That Make You Go "Hmmmmmm"

Oh, And This Other Stuff

Patrick Klepek on Google+

68 Comments

Avatar image for fobwashed
fobwashed

2818

Forum Posts

388

Wiki Points

0

Followers

Reviews: 15

User Lists: 16

I play clash of clans. The ideas behind the game are pretty fantastic even though they're covered in a layer of F2P mechanics. That game @patrickklepek covered a while back The Castle Doctrine also works off the mechanic of building up your own base while you go out and attack others for resources. A seemingly bigger budget Diablo like implementation of the mechanic also exists on Steam right now. I think it's called The Quest for Epic Loot.

Also, man, that death compilation. Wow.

Avatar image for cloudymusic
cloudymusic

2203

Forum Posts

4877

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By cloudymusic

But such moments do not come easy, and the games punish those without patience. I'm not usually the most patient player.

Hmm. Hmm. Hmm.

Quite a pickle. Hmm.

Avatar image for slashdance
SlashDance

1867

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By SlashDance

The pale blue dot by Dave Lang gave me a good laugh. Somehow it's still humbling.

Quick feedback while I'm here. It would be helpful if you wrote a short description of the games in the You Should Play This section. I don't always have the time to watch the video so it would be great to know at a glance what each game is.

Avatar image for patrickklepek
patrickklepek

6835

Forum Posts

1300

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@drabnon said:

Patrick, I think you mispelled sophie houlden's name.

Thank you!

Avatar image for russman588
russman588

75

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Man, I hope LOS2 is good. If they use the darker themes Cox is talking about correctly, it could be amazing... but it could also fall flat if handled poorly.

Avatar image for trilogy
Trilogy

3241

Forum Posts

210

Wiki Points

0

Followers

Reviews: 0

User Lists: 15

Edited By Trilogy

I've been thinking a lot about Spelunky and bit about Dark Souls as well. I'm not sure how much of it is watching you guys play those games in recent months. I'm sure that has a lot of influence, but Spelunky is a really special game. Dark souls I'm not as deep into, but I can appreciate it regardless.

I think I'm going to give Dark Souls another shot, and try to get as deep as possible before DS2 comes out.

Avatar image for themanwithnoplan
TheManWithNoPlan

7843

Forum Posts

103

Wiki Points

0

Followers

Reviews: 1

User Lists: 14

Edited By TheManWithNoPlan

That Load our Last Souls tribute is fucking astounding!

Avatar image for legalbagel
LegalBagel

1955

Forum Posts

1590

Wiki Points

0

Followers

Reviews: 7

User Lists: 7

Edited By LegalBagel

Vinny's Dark Souls run and Spelunky for $3.75 on PSN have also gotten me into each of those and I've had much the same reaction as you, Patrick. Dark Souls is as amazing as people have said, and not nearly as daunting as many have claimed in my run through. Sure I died a bunch, but as long as you learn, keep patient, and don't get overly frustrated, it's not impossible to beat by any means. And playing through a tough boss or area, dying, thinking about it, then coming in prepared and executing a strategy is immensely satisfying.

Though I have heard of a patch that eased the difficulty and increased soul drops, which may be part of the reason for the disconnect between early Dark Souls players and people going through it now. An extra 5-10 levels with extra damage and margin for error would make a huge difference. And if you avoid all the Internet in getting through it, missing out on the more obtuse systems would add more difficulty, though not the kind of difficulty I find enjoyable.

Avatar image for spraynardtatum
spraynardtatum

4384

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Every night after work I tell myself I'm going to continue my old Dark Souls save and every night I end up doing something different.

I really want to play Dark Souls....

Avatar image for lanceuppercut
Lanceuppercut

185

Forum Posts

10

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

DAT SHOTGUN ANIMATION

Avatar image for devoureroftime
DevourerOfTime

771

Forum Posts

7079

Wiki Points

0

Followers

Reviews: 1

User Lists: 65

Edited By DevourerOfTime

You got the power!
You got the might!
Get ready for battle!
Beat the Black Knight!

Avatar image for jimmyfenix
jimmyfenix

3941

Forum Posts

20

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By jimmyfenix

WOW at CEO Kaz Hirai!

Avatar image for drabnon
drabnon

90

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By drabnon

Patrick, I think you mispelled sophie houlden's name.

Avatar image for afro_stevens
Afro_Stevens

330

Forum Posts

539

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Afro_Stevens

I've been putting off playing Dark Souls, but watching that montage of Vinny just makes me want to play it all the more.............or not. :/

Avatar image for zzzellyn
zzzellyn

246

Forum Posts

514

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By zzzellyn

That Wii U article is amazingly depressing if it's even half true.

Avatar image for billwhiskey601
BillWhiskey601

92

Forum Posts

20

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By BillWhiskey601

I've fallen into a DEEP DEEP Dark Souls and Desktop Dungeons hole. @patrickklepek you should give DD a try while your still experimenting with different game types. Spelunky had a grip on me for a long time and I'm loving DS. Hearthstone getting a grip on me too. It's a CCC but its really addicting. Keep up the good work and exposing the audience to new things.