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Worth Reading 05/10/13

Turn the subtitles on, flip the voices to Russian, and walk through a post-apocalyptic set of links.

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Immersion is a curious word, a descriptor trotted out more often than visceral. (Before you start crawling through my own writing, I’m likely as guilty as anyone else.)

But immersion is absolutely the word (feeling?) I’d use when conveying the experience of playing Metro 2033 with Russian voices turned on. I can’t remember who made the suggestion when I decided to play Metro 2033, but it’s a vastly different experience. Metro 2033 is set in Russia, so what sense does it make to hear English voice actors with crap Russian accents? Dmitry Glukhovsky, the Russian author of the book Metro 2033 is based on, shared this sentiment with me at PAX East this year.

Making the switch is interesting for a number of reasons, including the fact that Metro 2033 (and Metro: Last Light) doesn’t translate every piece of dialogue. Deliberate? Technical? I don’t know, but much of the ambient dialogue is lost, meaning chunks of environmental details are left to your imagination. These characters and situations are not often talking at you, though, and you’re free to quietly to fill in the blanks of what’s happening. Exploring post-apocalyptic Russian underground systems feels foreign to me, so I’m not sure why I should expect everything to be politely explained to me, either. It feels much more natural.

I can see why it would bother some people. In fact, the reviewers guide for Metro: Last Light recommends this style of playthrough on the second time around (I’m not following that!). I’ll probably miss out on some plot details and world building, but people who are playing in English are missing out on much more.

Hey, You Should Play This

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ROM CHECK FAIL is five years old, but I’ve never played the damn thing, so I figure it’s worth passing on. ROM CHECK FAIL is a mashup, but one that mixes and mashes games and mechanics in the most surprising ways. Your best bet with ROM CHECK FAIL is to strap on a seatbelt and go for the ride; predicting where it’s going is pointless. It make you depressed at how little companies do with these older games, and what might happen if they loosened up a bit and stopped trying to reboot everything.

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Sometimes a person needs a reason to throw a keyboard at the wall, and F*** This Job provides ample opportunities to indulge in possibly breaking some equipment. There’s not much to F*** This Job except to slowly master the few ways to manipulate your character’s ability to jump, and then curse the unbelievable timing needed for some of the later stages. When jumping pads were introduced, I came this close to turning the damn thing off, but a few lucky hops saved me, and I did manage to finish the game.

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It doesn’t take much to cue the waterworks these days, but Fragments of Him, where a man tries to move on from a relationship shattered by a fatal car accident, hit home hard. The “game” part takes the common feeling of avoiding familiar people, places, and things that remind you of what you’ve lost, and makes it the core mechanic. Saying more about how it plays out is best left unsaid, except to provide fair warning to anyone who might be triggered by the game’s sensitive material. I had to walk from my desk.

And You Should Read These, Too

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While technically this story has nothing to do with games, I couldn’t help but think about games the entire time. Games are scrutinized, broken down, and analyzed in front of test audiences to an incredible degree, especially social games. Some of the metrics mentioned in the story are hysterical, such as the inclusion of...bowling? I have to wonder what the similar processes for games. We hear about some of ‘em. How many times are we told that most publishers aren’t willing to back games with unproven models (women in the main role, no violence, etc.)? It makes depressing sense.

"For as much as $20,000 per script, Mr. Bruzzese and a team of analysts compare the story structure and genre of a draft script with those of released movies, looking for clues to box-office success. His company, Worldwide Motion Picture Group, also digs into an extensive database of focus group results for similar films and surveys 1,500 potential moviegoers. What do you like? What should be changed?

'Demons in horror movies can target people or be summoned,' Mr. Bruzzese said in a gravelly voice, by way of example. 'If it’s a targeting demon, you are likely to have much higher opening-weekend sales than if it’s summoned. So get rid of that Ouija Board scene.'"

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So much of the discussion about sexim and games has happened through impassioned words. Damsel in Distress, a product of the Toronto Independent Game Jam, doesn’t damningly critique the tropes that we’ve been discussing over the past year or so, but rather takes those ideas and riffs on them. In Damsel in Distress, the princess in question is more than capable of taking care of herself, and it’s the knight in shining armor that has a problem with it. It’s not currently available, so I’m pointing you towards the developer’s explanation of intent.

“Knight and Damsel’s inspiration actually comes from a few places, but one worth mentioning is Feminist Frequency’s first Tropes vs. Women in Video Games video, Damsel in Distress. I’m not particularly interested in this context of debating the quality/value of the series, but one thing that struck me was an aside that in your average video game, if a princess is captured, she waits passively to be rescued. Yet for heroes, being captured is just another challenge to be faced (and heroes getting captured happens all the time. It’s basically all James Bond does.)”

If You Click It, It Will Play

Crowdfunding Has Promise, Hopefully Developers Don't Screw It Up

  • Energy Hook is just one of many projects starting their funding goal at $1.
  • Anamanaguchi is raising money to make a bunch of kick ass music videos.
  • Doodle 3D lets you print 3D drawings in a 3D printer, and now I want a 3D printer.

Tweets That Make You Go "Hmmmmmm"

So how does Twitter feel about women drawing sexy women, like Mari Shimazaki (Bayonetta), Mariel Cartwright (Skullgirls), and Anna Anthropy?

— Derek Yu (@mossmouth) April 24, 2013

World of Warcraft subs drop 1.3 million in 3 months. You don't win friends with pandas.

— Aoife Wilson (@AoifeLockhart) May 9, 2013

I will always be more interested in game worlds that define their boundaries with conundrums rather than arbitrary "gates." also, space.

— Nick Breckon (@nickbreckon) April 28, 2013

Oh, And This Other Stuff

Patrick Klepek on Google+

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Y2Ken

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Cool to see Smooth McGroove get a shout out. I love his stuff so much.

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helios1337

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Now I need to watch Drive again

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tavistavistavis

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Edited By tavistavistavis

@pattycakes said:

I'm gonna have nightmares about cat people. THANKS PATRICK

Same.

Yea that was too much for me to handle as well. Meow Meow

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SatelliteOfLove

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Edited By SatelliteOfLove

Metro in Russian sounds a bit like Ico. Shoulda started out that way, but agoraphobes would freak at missing dialogue...

Metrics in movies? Oh yeah. That's why formulaic is so entrenched in some circles, having it guarentees you the creators nothing, but damns you if you don't.

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espgaluda

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Edited By espgaluda

@49th said:

I knew exactly who made that cat video from the thumbnail. Unfortunately I have come across that creepy channel before.

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BladeOfCreation

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Edited By BladeOfCreation

Metro 2033 had a great atmosphere and it looked pretty, but those were really the only things going for it. The gameplay just wasn't any fun. The guns all felt like Nerf guns, and even basic human enemies could take an absurd amount of punishment. The best parts of the game took place on the surface while wearing a gas mask--those sections made me feel simultaneously claustrophobic and wildly exposed.

I did try playing in Russian for a while, but I found reading the subtitles while getting shot at was a bad idea. I'm not really sure playing a game in its native language adds immersion. I mean, Artyom is a native Russian-speaker. He would understand everything being said.

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rjaylee

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I'm never going to feel safe again after that cat video.

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dr_ryan

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I know Mariel, and I think she still has the best quote on the subject.

"Sexy isn't Sexist"

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Little_Socrates

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Dallas_Raines

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Patrick attacks Orson Scott Card's character while maintaining tolerance of equivalent left-wing "bigots." You know, Leigh Alexander, Kotaku, Anita Sarkeesian, that Polygon guy. I guess you aren't a shitty person if you hate men, or white men, but criticism of gay marriage legislation is taboo. This flagrant disregard for integrity is part of why the games industry doesn't acknowledge the pretentious crap that slivers from SanFran's collective 'games journalism' anus.

L O L

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devitiffany

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Edited By devitiffany

I don't feel I should feel guilty at all about enjoying the work of people I disagree with. Celebrities are not people to me, they are a product and as a consumer all I care about is if the product they make is something I enjoy. What their personal beliefs are and how they act in their personal life is of no concern to me.

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CptFishstick

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Whow, so awesome :D Mata and Tino are both teachers and Henriette is (partially) a classmate of mine! So awesome that you found their game Patrick!

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mewarmo990

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@echoecho said:

It's been a while since I last played Jade Empire, but I got the impression that people who spoke with an accent were those who grew up speaking the old, fake-Chinese language that BioWare made up for the game, whereas those who didn't have that accent grew up primarily speaking the newer (aka "English") language.

Also, saying Jade Empire was "shoving fake mythology in your face while there's plenty of real-world literature to draw from" is a lot like saying Dungeons & Dragons is "shoving fake mythology in your face when there's plenty of real-world literature to draw from."

BioWare wanted to make an Asian-inspired setting of their own, influenced by actual Chinese mythology -- much like D&D (or Lord of the Rings before it) drew inspiration from British and European mythology. They never claimed it was actual Chinese mythology, only that it was inspired by it, so it seems like a really bizarre thing to take offense at.

I think you're right. It's just a personal nitpick for me, because I grew up loving all the Chinese history and stories. Then I play this weird wannabe story by people who didn't really seem to do their research. Probably the same reaction a Greek mythology buff would have watching Disney Hercules. Entertaining but just really jarring in its inaccuracy until you remember to suspend your disbelief because seriously, it's just for fun.

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Phoenix87

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I could definitely see people getting off, like sexually, over the Guillotine simulator.

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EnduranceFun

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@endurancefun said:

Patrick attacks Orson Scott Card's character while maintaining tolerance of equivalent left-wing "bigots." You know, Leigh Alexander, Kotaku, Anita Sarkeesian, that Polygon guy. I guess you aren't a shitty person if you hate men, or white men, but criticism of gay marriage legislation is taboo. This flagrant disregard for integrity is part of why the games industry doesn't acknowledge the pretentious crap that slivers from SanFran's collective 'games journalism' anus.

L O L

Good argument. I concede.

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siskavard

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ROM CHECK FAIL is great, such a cool idea.

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wisdumcube

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I see Patrick has found wendyvainity. This is my favorite video of hers.

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Dallas_Raines

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Edited By Dallas_Raines

@endurancefun: What's the point of arguing with a fucking lunatic?

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Is it weird to be falling slightly in love with the acapella guy?

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Weird to see misandry being unironically used up in this comments section.

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Humanity

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Original voices aren't good when you're trying to experience a story. Think of all the ambient dialog someone wrote and you're missing. I want to know what's going on, rather than be left half clueless as to why half the events took place. If anything I'll agree that fake accents are a worse choice than regular English if given the choice.

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@crembaw: No, you're not wrong. Sometimes I feel like "Game Journalists" aren't actually writing for regular people. Instead, they're writing for other game journalists, especially when we start getting into game journalists talking about games journalism or the whole "Games as Art" debate. I wouldn't say that Giant Bomb is entirely free of this circlejerk, but their tone and style definitely keeps things focused.

I found that response article pretty inscrutable as well, the most I got out of it was "INDIE GAMEZ IS RACIST because not everyone can live in the bay area and the people who do are friends". And I was mostly baffled.

That post is pretty inside baseball but it's basically saying that there are certain systemic factors that make independent game development an unwelcoming environment for people with certain life experiences, even though those people's life experiences could make for really compelling games. A girl who grows up in an open-air drug market in Baltimore, Maryland probably isn't going to ever get to make a game about her experiences, even though her experiences could make for an important video game, and that's kind of a tragedy. Because of the technology expertise and background necessary in making a video game, that girl is effectively cut off from the medium. Shewon't have the privilege to have spent years learning how to program, or she won't even have the privilege to live in an area where she can know people who can help her to make that game.

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It's good to see a TO Jam game get some coverage. I participated in the event, but didn't get a chance to play the game.

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MrKlorox

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Damnit. Stop messing around with that Metro junk and play the real deal STALKER already.

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Animasta

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@animasta said:

@endurancefun said:

@animasta said:

@thehumandove said:

@dallas_raines said:

@endurancefun: What's the point of arguing with a fucking lunatic?

I sense that you are frustrated

arguing with him is pointless.

Did my post trouble you? :^)

whining about the liberal agenda troubling?

please

I've watched fox news

No one's whining but you.

if my post is whining and yours isn't then I have severely misunderstood the definition of whining.

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DougCL

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i thought i had finally recovered from my wendyvainity binge of 2012, but im about to kick into a full fucking relapse. thanks patrick. you're an enabler.

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Edited By Nettacki

@dallas_raines: So do you hate men or not? Because going LOL to his post implies that he's stupid for calling out sexist behavior towards men in the same way everyone else calls out sexist behavior towards women. I'm serious. Answer me straight.

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EnduranceFun

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@animasta: My post had any point. All you've attempted to do is discredit that post, not argue.

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Edited By Dallas_Raines
@nettacki said:

@dallas_raines: So do you hate men or not? Because going LOL to his post implies that he's stupid for calling out sexist behavior towards men in the same way everyone else calls out sexist behavior towards women. I'm serious. Answer me straight.

OSC campaigns for laws that would treat homosexuals as sub-human dirt. So, laughing at someone who would compare such horrid, evil beliefs to critiques of sexism in games makes me a self loathing man?

Are you on drugs, or are you just stupid? I'm serious. Answer me straight.

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@nettacki: So, you're calling Dallas_Raines a man-hating feminist? How original. Original if this was 1972, that is.

Reverse sexism doesn't exist. It's a fictional construct produced by the same set of entitled assumptions that led you to write, " I'm serious. Answer me straight." As though someone with an opposing view owes you something.

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Edited By mdnthrvst

>read Worth Reading

>accidentally scroll down to the comments

>MRAs with the mindset of teenagers histrionically shouting down the mere mention of feminism and idiots trying to argue with them

My fault for thinking to look at the comments section of a video game news site, I guess.

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Edited By EnduranceFun

Always laugh at the mental gymnastics of "sexism only exists against one sex." Not even relevant.

This pack of ninnies cannot argue, they exist solely to spam their debunked conspiracy theories.

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Edited By Nettacki

@nettacki: So, you're calling Dallas_Raines a man-hating feminist? How original. Original if this was 1972, that is.

Reverse sexism doesn't exist. It's a fictional construct produced by the same set of entitled assumptions that led you to write, " I'm serious. Answer me straight." As though someone with an opposing view owes you something.

I'm not calling Dallas_Raines a man-hating feminist. I'm asking if he hates men or not.

When you say reverse sexism, do you mean sexism against men?

Man, I can tell that I fucked up and started on the wrong foot here.

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Nettacki

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Always laugh at the mental gymnastics of "sexism only exists against one sex." Not even relevant.

This pack of ninnies cannot argue, they exist solely to spam their debunked conspiracy theories.

Both sides (you and them) have silly conspiracy theories.

Also, I think you got off the wrong foot by pointing out how people are calling out a bigoted man who's an anti-gay activist and comparing it to women and men who aren't quite as bad.

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EnduranceFun

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Edited By EnduranceFun

@nettacki: You're compensating far too hard.

My post was barely related to sexism in the first place. It was the usual disregard for journalistic integrity by Patrick, bashing a celebrity in a news posts. It's offensive that this person who has been with the site for years now, still treats it as a tabloid, easily abused to broadcast his intolerances.

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Edited By DriftSPace

Regarding "Solving the Equation of a Hit Film Script, With Data":

What happens to artistry when this becomes the standard for making "art"? What happens when the only kind of art people want to make -- because it's the most financially viable, according to the data -- is an iteration of something which has already been successful?

Under what circumstances does "making art" stop actually being art? I think it probably includes the popularization of (and financial reward for) a "paint by numbers" approach. If people are told that there's a "formula" for making "great" (read: financially successful) art: won't they stop trying?

Aren't these kinds of analysts the enemies of art and intellectual progress?

Rivers Cuomo did this with popular music in the 90's; in 1999 he concocted the "Encyclopedia of Pop," which is basically his formulaic approach to writing a "hit" song. The idea was that he could just crank-out money-makers by just plugging chords into the formula.

I think listening to "Pinkerton" and ... basically anything Weezer released after that album gives a pretty clear answer to these questions, but I'm interested in hearing some ideas about this phenomenon. I also think this kind of formulaic approach is exactly what has been ruining the film (Hollywood) and (popular) music industries; both of those mediums have been pretty stagnant for at least a few decades now. After all, if a corporation (a publishing company will suffice for games, music, and movies) wants to make money: they will be more interested in trying to recreate past success -- giving some stability of the money-making model for shareholders -- than risk exploring new territory.

What happens to art and artists when they are told that there is no new territory to explore? What happens when people become so accustomed to "formulaic art" that they fail to appreciate or recognize something of merit just because it doesn't fit into that formula?

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Nettacki

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Edited By Nettacki

There's a place and time for "formulaic art" and the like. What corporations seem to misunderstand is that you can only take the formulaic stuff so far until even the uninformed masses figure out their BS and stop getting the music/movies/games/etc. altogether. If it comes to be that the only art that exist is formulaic by nature, then kiss all the entertainment industries goodbye. The sooner people realize the implications of such an approach, the less likely these formulas end up being widely used in the future.

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Lysergica33

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Edited By Lysergica33

@crembaw said:

Some interesting reading this week. Apparently indie games are racist?

Feel free to skip the following post; it's entirely possible that I'm spewing garbage.

You know I consider myself a pretty liberal guy but if the Social Justice Intifadis can't decide among themselves on the individual stipulations of how X, Y, or Z is racist they're never going to win this culture war they so desperately want to fight. Like, there are some pretty clear cliques which have formed within the so-called 'indie game community' based on regionality and so on but I was under the (apparently mistaken) illusion that racism was systemic and institutionalized and neither of those things match the people of the Fucking Bay Area just happening to be pulling themselves closer and closer.

If Indie games have become some kind of movement then we clearly have gone on some wild fucking train ride that is just going to all end when the bottom falls out of the video game market again.

Honestly I am trying to read and inform my way into the conversation but if it's so completely dense and unintelligible to me -- a person putting in some amount of effort to decipher what the Hell either Darius Kazemi or His Respondent are even talking about -- then imagine how alienated average people are going to be by this kind of thing. There's a lot of Big Talk about bringing ever more diverse and variable people into this fold called 'Video Games' but it seems like the talk just keeps going in the opposite direction, getting more and more complex because 'video games' want to be art and seen as such and therefore need to be spoken of in high language. Invariably this high language is far too obtuse to actually be useful as anything other than Window Dressing to scare off people who aren't already in the fold.

Anyway I guess I'm just a confused plebeian. Again, feel free to skip this post.

Yarp. It's pure intellectual masturbation and cliqueyness and I don't like it one bit. Games become art to me when a combination of interactivity, well put together game mechanics and an interesting world become more than the sum of their parts and achieve a state of transcendence. Having just finished Demon's Souls yesterday, I can't find it in me to view people like this as anything less than complete fucking cancer that need to sit the fuck down, shut the fuck up and remember why video games were ever good in the first place. Perhaps an unpopular opinion but my God, I swear all the tumblr social justice warriors and gender activists have taken up video games as their medium of choice to make their half-assed political statements as of late, and it's pissing me off.

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Edited By FakeKisser

I think it's cool you enjoy the experience this game gives you with subtitles, but it's a perfect example of why I often don't play games in a different language with subtitles: I hate missing parts of the story. If I'm playing a game as a Russian person, I should understand everything being said. If I was playing an American in Russia, I wouldn't expect to understand the Russian parts, unless it's presented like the Japanese in Binary Domain, i.e. the player is totally supposed to understand everything.

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Bandit_Fox

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Yes. That.

I'm gonna have nightmares about cat people. THANKS PATRICK