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Yes, The Elder Scrolls: Skyrim Will Support Mods

Hopefully you won't have to make a "slightly prettier women" face pack this time around.

I feel like we shouldn’t be surprised that a PC game supports mods, but I suppose times have been changing. But Bethesda, fortunately for modders out there, hasn't changed too much. Like its predecessors, The Elder Scrolls V: Skyrim will allow for player-created content on the PC. Bethesda recently revealed plans on its forums to release a “Creation Kit” for Skyrim, which, if it operates anything like the “Elder Scrolls Construction Set” for Morrowind or Oblivion, will give content creators the power to do just about anything they want to the forthcoming RPG, from custom landscaping and animation to NPC creation and quest shenanigans.  
    
"We've always been impressed with what the community has done with our tools," a Bethesda rep wrote on the game’s official forums (spotted by Joystiq). "Like the Elder Scrolls Construction Set for Morrowind and Oblivion, we plan to release [a] Creation Kit so you guys can mod Skyrim." 
 

No Caption Provided
 
I don’t have the greatest sense of what the community managed to create for the past Elder Scrolls joints, but after spending some time at the TESNexus and this guy’s page for his stunning Quest for Glory project, I’m starting to realize that people cared about the tools enough, at least, to create oodles of ambitious and fun projects. Hopefully Skyrim’s tools can provide the same kind of playground for modders.

75 Comments

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Claude

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Edited By Claude

I'll still be playing Skyrim in 2016 confirmed.

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Marz

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Edited By Marz

Seriously, this is a good move.
I mean look at this mod for Morrowind.   It's fucking beautiful and that's a pretty old game.

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Dragon_Fire

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Edited By Dragon_Fire
@ThePantheon said:
" @Dragon_Fire said:
" @Einherjar said:
" I hope they'll include a conversion kit for the Xbox 360, or at least release the most popular mods... "
That's all up to Microsoft. "
That'll never happen, Microsoft need to charge money for mods and call them DLC. "
Sadly that is how Microsoft works.
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Grimluck343

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Edited By Grimluck343

I can't wait for the hi-rez texture pack mods.

Sarcasm aside, Morrowind still has a pretty active community making mods that add interesting questlines and such.

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thepantheon

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Edited By thepantheon
@Dragon_Fire said:
" @Einherjar said:
" I hope they'll include a conversion kit for the Xbox 360, or at least release the most popular mods... "
That's all up to Microsoft. "
That'll never happen, Microsoft need to charge money for mods and call them DLC.
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perilator666

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Edited By perilator666

I'm gonna start making kits right now.

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LightRain

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Edited By LightRain

The console versions should have all mods available as free DLC.

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Asherrr_D

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Edited By Asherrr_D

I wish that you could get a Creation Kit on Xbox, would be sick for Skyrim

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penguindust

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Edited By penguindust
@Artisan88 said:
" Cool, then we can fix all the ugly people again that Bethesda seems to fancy in their games. Here comes my anime-ized busty naked moon elf with fashion hair! "
Ha-ha, I have a couple of those. 
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Agent47

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Edited By Agent47

This is kind of old and I am sure everybody knew this by now.Now more importantly....will there be Werebears?

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artisan88

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Edited By artisan88

Cool, then we can fix all the ugly people again that Bethesda seems to fancy in their games. Here comes my anime-ized busty naked moon elf with fashion hair!

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Popskinz

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Edited By Popskinz

Nice for all the mod enthusiats!
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Skald

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Edited By Skald

By the time this game gets a decent Mac wrapper, there will already be some decent mods, so I'm OK with this.

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YieldForNothing

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Edited By YieldForNothing

CAN'T WAIT FOR THIS GAME!!!!!!!!!!

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Maluvin

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Edited By Maluvin

Ugh I think this is the game that will commit me to upgrading my computer again finally.

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MichaelBach

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Edited By MichaelBach

Would be nice with some modded content for 360

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raiz265

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Edited By raiz265

Win.

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deactivated-5865c6a5c9438

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I love oodles.

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Sleeper

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Edited By Sleeper

They'll seriously have to change the level system and the whole questing part for me to ever be interested in it.
 
It looks nice, but graphics do not make a game and Oblivion felt horribly dead to me.. a big dead world with a bunch of flat quests.
 
Add on the bad population, both the way they look and all four voices and you're really talking not much of a game.

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Hitchenson

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Edited By Hitchenson
@eagles_band said:
" @chickdigger802 said:
" Yay! This pretty much confirms that they will once again require the community to fix up their broke ass game =/   "
Yes, all modifiable games are broken when shipped.... "
Games Bethesda put out tend to be, yes. 
 
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Hitchenson

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Edited By Hitchenson
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bravetoaster

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Edited By bravetoaster

Maybe I should buy a PC...

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KittenMitten

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Edited By KittenMitten

Am I the only one who could never get into mods for Morrowind, Oblivion, or Fallout 3? While I loved the idea of many mods I installed, there was a feeling of "this is even less polished than the game" or "this looks really, REALLY out of place/stupid" or "this mod makes me feel super fucking creepy". 
 
Some of the UI fixes were nice, but in the end I always went back to playing vanilla.  Maybe its due to the fact that I played both Morrowind and Oblivion on console before playing them on PC.

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Nentisys

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Edited By Nentisys

The mods were the best part of Morrowind and Oblivion.

There were some AMAZING mods for Morrowind.

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aztecjester

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Edited By aztecjester

This is fantastic news! 
Go Bethesda!

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cowfish13

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Edited By cowfish13

I feel the most popular visual mods for the Gamebryo engine made most characters look out of place and from an anime. Sure they had more visual fidelity, but that doesn't matter when Paladin Cross looked less gruff and out of character, among other situations. That made modding out of the the question for that quick fix.
 
Otherwise, most mods I download are quick fixes and a few hefty mods after my first playthrough. Both of them are fantastic.

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deactivated-5fb7c57ae2335

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Johnny5

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Edited By Johnny5

Take a page out of Fireaxis' book and include IN GAME mod support, because to be honest thats what gives the game staying power.

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shiftymagician

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Edited By shiftymagician
@chickdigger802 said:
" Yay! This pretty much confirms that they will once again require the community to fix up their broke ass game =/   "
Funny enough if the mod communities had access like this to more games with clear problems, think about how many more games would end up working better and making it a better experience in the PC?
 
If a developer knows their PC version of a game may become busted, just release a modding kit with only necessary restrictions.  The game will perfect itself over time with enough support from modders that feel the game would be better for it.
 
However the thing I wouldn't want is developers starting to rely on what can be viewed as free development time in order to be lazy and not fix these problems as much as possible before they go gold.  That would be just in poor form for any developer that is caught intentionally doing it.
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eagles_band

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Edited By eagles_band
@chickdigger802 said:
" Yay! This pretty much confirms that they will once again require the community to fix up their broke ass game =/   "
Yes, all modifiable games are broken when shipped....
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penguindust

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Edited By penguindust

Awesome.  Better bouncing boobs lives on! 
 
Really, though the mod community for Fallout 3 and Oblivion is great.  I still play both games because they keep coming up with wicked stuff that prolongs the game's appeal.  My current game is nothing like when I first got it and that's why I am still entertained by it.  

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chickdigger802

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Edited By chickdigger802

Yay! This pretty much confirms that they will once again require the community to fix up their broke ass game =/  

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Dragon_Fire

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Edited By Dragon_Fire
@CrazyChris said:

" @Dragon_Fire said:

" @Einherjar said:
" I hope they'll include a conversion kit for the Xbox 360, or at least release the most popular mods... "
That's all up to Microsoft. "
Achievements will probably stand in the way of it happening. I guess they could treat the mods like cheats though, and make it not possible to earn achievements while running mods.  Either way I highly doubt it'll happen. "
@AlexW00d said:

" @Dragon_Fire said:

" @Einherjar said:
" I hope they'll include a conversion kit for the Xbox 360, or at least release the most popular mods... "
That's all up to Microsoft. "  
And we know they would charge for it. "
Well it's not achievements or how they would charge for it.
Microsoft Hate's all player made Content.
EX: Unreal Tournament 3 on the 360 doesn't even allow mods.
-The PS3 version of UT3 does.
Seems 2 me the PS3 has a higher chance of mods.
(NOTE: Mods can & will make the game unstable, This could be another reason why consoles don't accept mods.)
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Alex_S

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Edited By Alex_S
@l3illyl3ob: Yah I've just got into Nehrim! It's freaking AMAZING! Better than the original game I dare say.....
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Alex_S

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Edited By Alex_S
@ArbitraryWater: except that it isn't that hard to find what is good. Nexus has a great top 10 filter. Especially for the newer releases like Dragon Age. I expect they will do the same thing for ES V
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captain_clayman

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Edited By captain_clayman

thank god its not gamebryo.

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ArbitraryWater

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Edited By ArbitraryWater

I guess that's good? I'm still getting the 360 version, because I don't have a good computer and the problem I have with the TES mod scene is finding the stuff that is actually good and not totally ancillary or dumb. So, not "Realistic Bodies" or whatever else they want to call their nude mod.

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PlasmaMachine

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Edited By PlasmaMachine

I can't wait for the arsenal of  Buster Sword, Keyblade, Master Sword and Energy Sword knockoffs to hit Skyrim!

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gosukiller

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Edited By gosukiller
@BigStupidFace said:
" Oh sweet. Sounds like making content in the creation kit will be like stealing candy from a STOP RIGHT THERE CRIMINAL SCUM! "
+1
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bigstupidface

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Edited By bigstupidface

Oh sweet. Sounds like making content in the creation kit will be like stealing candy from a STOP RIGHT THERE CRIMINAL SCUM!

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EpsilonSE

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Edited By EpsilonSE

Honestly, the modding community for Elder Scrolls has been so consistently effective, I don't think that any kind of possible exclusive content for the 360 versions (either as day one downloads, pre-order bonuses, or bonus content for new purchases)  is not going to be enough to make me buy it. It just seems to me that mods might be a better download, or equivalent download, compared to sponsored exclusive content.

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Puer

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Edited By Puer
@Agent47:  Morrowind was playable without mods. I would even say it was one of the best games I ever played. I started modding it only when I finished main quest and most of secondary quests.
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AlexW00d

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Edited By AlexW00d
@Dragon_Fire said:
" @Einherjar said:
" I hope they'll include a conversion kit for the Xbox 360, or at least release the most popular mods... "
That's all up to Microsoft. "  
And we know they would charge for it.
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Kylebridgesxd

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Edited By Kylebridgesxd

Pretty excited for this one.  Every new thing I see for it looks incredible.

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bjorno

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Edited By bjorno

Oblivion was unplayable without boob mods.

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Chris2KLee

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Edited By Chris2KLee

TES mod scene has always been one of the best. No brainer they'd continue it, but nice to have official confirmation.

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Agent47

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Edited By Agent47
@zerdune: I wouldn't say unplayable, if you didn't have the PC version then you wouldn't know what you would be missing,On the other hand Morrowind was completely unplayable without a shit ton of mods.
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SSully

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Edited By SSully

I cringed when I read oodles in that article. 
 
This is good news i guess, but was kind of expected. Morrowind, Oblivion, and Fallout 3 all had huge mod communities. If they did not support mods with Skyrim there would be A LOT of unhappy fans. 

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Afroman269

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Edited By Afroman269

Which is why it's PC version for me.