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A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
A rural settlement that is smaller than a city.
A general location used to store and invest money. Whether players rob it, or store money in it and gain some interest, banks are a long-standing institution in video games.
A place for a player to purchase weapons such as guns or melee weapons.
A building or room where dead bodies are stored.
A building for town gatherings to discuss issues that impact the local community.
A guild hall is a place of learning for people of a particular class, job, or trade skill.
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