Mini Review: The never ending tale of the Assassins
I just can't seem to stop myself from playing Assassins Creed games. I just have to see all the highs and lows of this series. What I found after seeing the credits in Unity was a game that was trying to recapture the high of AC2 and they failed to do that completely. First up the combat feels off with the addition of the perfect counter mechanic the free flowing combat now feels slow and stilted. Which gave me a reason to use smoke bombs instead of actually trying to fight normally. The stealth aspects was one of the few places that this game had a improvement over the old ones. Now having the ability to duck and use cover allows for more ways to sneak through a guarded area. The story of Arno had a few good moments but none of the characters he meets are very interesting. I won't go into any details but at one point in the storyline something dramatic happens yet I couldn't care about it at all.
Next up another nice point towards this game is that it looks great and it isn't a giant broken mess like it used to be. They even managed a fun side objective in the helix rifts that are about collecting data clusters to get a high score before time runs out. Yet that is countered by every other side mission. Most of them are just go here kill/steal/defend something with very little context. Plus this game has so many collectibles I just can't see a reason why anyone would get them all. Overall this game is just boring with very few reasons for anyone to play through it. The issue with this game is that it doesn't do anything to diversify the well worn AC blueprint. It is a mirror from the past with characters you most likely won't care about and a modern viewpoint that is just there so they have a reason to head to another time in history. This game just isn't worth your time but maybe next year will be different?