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    Atlus is a Japanese game developer and publisher.

    Atlus Detail Their Average Localisation Time Frame

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    Linkyshinks

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    #1  Edited By Linkyshinks
    Atlus of Japan have detailed their localisation process, and have also mentioned the time offered to each process on average:

  • Step 1: Familiarization (1-3 weeks) -- Play the game and understand context of written material.

  • Step 2: Localization (1-8 weeks) -- Depends on amount of text and if voice acting is required.

  • Step 3: Programming (4-6 weeks) -- All implemented by original developers.

  • Step 4: Quality Assurance (5-8 weeks) -- Bugs are natural side effect of localization, along with "test issues."

  • Step 5: Manufacturer Approval (3-8 weeks) -- "Internal testers go over the submitted master candidate."

  • Step 6: Manufacturing (3-5 weeks) -- Print, box and ship.


  • Thanks to QJ DS.

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    WilliamRLBaker

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    #2  Edited By WilliamRLBaker

    so basically not long enough.

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    cdfishman

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    #3  Edited By cdfishman

    so this explains no devil survivor in europe yet?

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    Venatio

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    #4  Edited By Venatio

    I just wanna know when Persona PSP is gonna be here in Europe so I can buy it, and I want all that extra stuff that the US is getting to, atleast in the initial copies

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    Tylea002

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    #5  Edited By Tylea002
    @Venatio:@cdfishman said:
    " so this explains no devil survivor in europe yet? "
    ATLAS don't publish the EU games, a third party always does. I'd assume thats why.
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    Suicrat

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    #6  Edited By Suicrat

    There's also the fact that there are two dozen languages into which the text, voicework, and cultural tropes of the games need to be translated.

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    Hailinel

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    #7  Edited By Hailinel
    @WilliamRLBaker said:
    " so basically not long enough. "
    Oh, stuff it.  As small as they are, Atlus USA has one of the best localization teams of any U.S. publisher.

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