Nuts & Bolts takes the platformer series in a wild new direction, as Banjo and Kazooie return to battle Gruntilda using unique, player-customized vehicles.
Demo by Rare! Microsoft organized a special Banjo Kazooie : Nuts & Bolts event a few days ago here in Paris. Here's a video of Rare's complete presentation of Banjo Kazooie : Nuts & Bolts for Xbox 360.
It might seems superfluous referring back to Banjo-Kazooie's N64 debut ten years ago, what with it being almost two generations in console terms. However, given how long its been since Rare's much-loved platform franchise has put in an appearance, expectations are unsurprisingly high for Banjo-Kazooie: Nuts & Bolts. The problem is, judging by our hands-on time with the Xbox 360 game at least, this new iteration has strayed so far from Banjo's original template, there are going to be some pretty disappointed purchasers come the game's release if those expectations aren't significantly realigned.
Superficially, at least, Nuts & Bolts fits snugly in the Banjo-Kazooie canon, packed full of humour, expressive characters, impeccable presentation and old-skool charm. Its first 10 minutes are likely to delight long-time fans with its familiar setting and self-deprecating witticisms. With an opening cinematic regaling the dynamic duo's past glories in delightfully low-polygon black and white flashbacks, our first encounter with the bird and bear takes place in an incredibly familiar turnip field. Fat through years of inactivity, you get to spend a few minutes stomping an obese Banjo around before the storyline kicks in.
Full Article: http://xbox360.ign.com/articles/909/909317p1.html
I can't wait for this game, I loved the 1st one and this one looks just as good, also multiplayer looks really promising and something we haven't heard much about
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