Otacon
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Oct. 7, 2009
Oct. 6, 2009
  • Otacon replied to the topic soundtrack going to be available? in the DJ Hero board.
    Looking at the soundtrack for this game, there seems to be some really good stuff there. I wondered if there was any news on the soundtrack or at least part of it coming out separately?
    1 month ago
Sept. 26, 2009
  •   This entry originally comes from a website I have recently set up, as it is only three weeks old, hits are still a little sparse so I'm posting it here as well. As I said in a previous post, it seems odd that I have played the latest MGS game, mere months after it was announced, years I waited anxiously to get my hands on MGS4, so it’s a breath of ...
    1 month, 1 week ago
  • I really enjoyed the demo, can't wait for the full thing in english!
    1 month, 1 week ago
Sept. 24, 2009
Sept. 23, 2009
  • Otacon replied to the topic GiantBomb Mod Idol?
    Another Mod or two wouldn't go a miss, as long as things never become as ludicrous as Gamespot's modding standards which is close to a fascist regime.
    1 month, 2 weeks ago
  • Otacon replied to the topic Video game myths
    @DanielJW said: " Does mashing your pudgy thumb all over the D-Pad on a Game Boy really help you catch Pokemon more effectively?  "I always heard it was down and B!
    1 month, 2 weeks ago
  • I have to agree that online achievements can be detrimental, I liked the fact that achievement hunting is solely campaign focused in COD4 and think it would be coo if it stayed that way for MW2
    1 month, 2 weeks ago
  • @xyzygy: Yeah I see your point about development being faster/easier. Mass Effect is more Bioware's choice of preferring Xbox development.   What ever amount of money MS offer is not going to be appealing enough to match the money made on PS3 sales though.
    1 month, 2 weeks ago
  • FFVII probably, voice acting? MGS.
    1 month, 2 weeks ago
  • @SJSchmidt93 said: " It wouldn't be great for 360 owners. It would be great for 360 fanboys.   This would probably be the biggest buyout in recent memory if it goes down. "Very well put sir, normal consumers/human beings wouldn't care if people who bought a different product than them couldn't play the games they still can, only those who think buying a games console is the same as enlisting.
    1 month, 2 weeks ago
  •  Again, and he's probably getting sick if he's being notified every time but...@Br3adfan said: " Dude it's your brother's wedding, go "
    1 month, 2 weeks ago
  • EA will not accept a buyout unless they get nearly all publishing rights otherwise it would not make any sense as a business deal. There's a reason why EA publishes its games for the PS3, it makes money.
    1 month, 2 weeks ago
  • Well there is no official award show for game of the year so as long as an outlet has awarded Game of the Year to a game it can put that on its box.
    1 month, 2 weeks ago
  • @Sherban: That's because when Naughty Dog were bought by Sony they had no choice but to leave the rights to Crash with Universal, and we al know how Universal was with games... Hopefully as it's ex-insomniac guys working on this, it will be pretty good, but as I said earlier... Dark... Daxter?
    1 month, 2 weeks ago
  • I've been a fan since 1999 when I first heard plug in baby. Their first two albums where trying to be very Radiohead, despite some absolutely amazing songs on there. Absolution is an amazing album because of its consistent themes. Black Holes and Revelations was an attempt at evolving the sound and the Resistance seems to be the result of a fully form sound, it just pips Absolution for me.
    1 month, 2 weeks ago
  • @Stang said: " This thread will be 4 pages long. Just watch. "This. And if you post the pictures you may get the most popular thread ever on GB. Nevertheless, hope it all goes well for you!
    1 month, 2 weeks ago
Added by Otacon on Sept. 26, 2009

  This entry originally comes from a website I have recently set up, as it is only three weeks old, hits are still a little sparse so I'm posting it here as well.
 
As I said in a previous post, it seems odd that I have played the latest MGS game, mere months after it was announced, years I waited anxiously to get my hands on MGS4, so it’s a breath of fresh air that the latest Metal Gear Solid title on the PSP seems to be coming along swiftly.

The first thing I noticed about Peace Walker is its over all look and production quality, just from the TGS demo you can tell that the attention to graphical detail goes far beyond any title that I have ever seen on the PSP. In game graphics aren’t where the high production value stops either, menus and cutscenes come over very well too, and that’s even the more of a compliment to give as the TGS demo is obviously in Japanese and my knowledge of Japanese begins and ends with ‘Domo’.

Speaking of the cutscenes, they are done in a familiar format to the cutscenes in ‘MGS: Portable Ops’ taking the form of a moving comic. There are beautiful transitions when the 3D switches to the 2D cartoons, and overall, the cutscenes seem a little more colourful than the drawings in Portable Ops.  
 
 
On to the important part then, gameplay. Peace Walker seems to take most of its influence from MGS4 with a fully movable camera and and a third person aim mode for weaponry. Of course, the PSP doesn’t have a second analogue pad so camera movements are mapped to the face buttons. This obviously isn’t as comfortable or convenient as having the extra pad, but the game makes up for it with auto aim etc. Your main ‘action button’ seems to be the right shoulder button which controls your CQC abilities and fires when in aim mode (holding the left shoulder button). My main issue with the controls is that crouching and sticking to walls is mapped to the
D-pad which means you need to take your thumb off the analogue pad to press the button, this can be a little awkward as it means that you need to stop your movement in order to crouch or move up against a wall. Again this is only a little problem which you will probably get used to the more you play the game. Also, when you lay down n the ground you couldn’t then crawl, which is something I tend to do a lot in the series so I hope this is added in to the game.

The demo itself started with Big Boss and his recruited troops on a beach in the dark, a set up for your basic tutorial level with one troop shouting commands at you that you have to adhere to. After a cutscene you are on a beach with Miller, who players of the original MGS or MG2 may recognise, giving you commands by codec. you then make your way into the forest where you get a real sense of what the game is like sneaking up on enemies and practicing CQC and gunplay including a possibility to try out co-op in the part after the tutorial. 
The best thing about Peace Walker that I have seen so far is that it doesn’t seem like the franchise has been comprimised to make a PSP game in the series. It seems like everything from control mechanics to the look of the game have been meticulously thought out to fit the system. I’m definitely looking forward to seeing more of this game.

(I apologize for the generally shoddy screen snaps!)     


Added by Otacon on July 23, 2009

So Wii Sports resort came in the mail today marking the first time I've played my Wii in three or four months. To say that I deliberated on spending £40 on a Wii Sports title would be an understatement, I was hovering over the order button a few days back for quite some time. Though my final decision was worth it, Wii Sports Resort is a great title which is good fun to play alone or with friends, which is in itself a problem as I'm now tempted to shell out for a second MotionPlus. The MotionPlus itself is not in any way disappointing, now I don't know about you but when I first got the Wii and popped Wii Sports in I was hit with a very slight disappointment which turned into a form of denial, blaming the game for not utilizing the controls enough etc. I finally had to come to terms that I had expected too much from the Wii. With the MotionPlus I feel like that initial expectation I had has been met, it really is 1:1 recognition even though you have to re-calibrate every now and again. This is clear from the get go where your sky diving Mii has the outline of the remote around him and every slight motion of yours is portrayed on the the screen, really exciting stuff! Because of this my imagination has been racing all day about the possibilities the MotionPlus can bring to games, especially the up and coming Zelda title. It really does feel good to be excited about the Wii again.

Apart from that I've been sluggishly moving through infamous, perhaps I really need to get into it but so far I'm not really getting into the game, on a lot of missions I will reach the point of frustration then pass the mission, then reach frustration on the next but pass it. It's not that the games really difficult either, I don't know, I'll stick with it. As some shameless advertising to end a blog, I wrote a blog on the longevity of this generation a while back, went a little unnoticed, if your at all interested you can read it here. Thanks for Reading!


Added by Otacon on May 26, 2009

    Francis Fukuyama once said that with the end of the Cold war came 'the end of history', meaning the end to countless fighting for different political ideology as liberal democracy had proven that it was the best form of governance. That sentence has only a slight relevance to what I am blogging about today, but I am knee deep in politics revision and it is difficult to switch off. What I am going to be addressing today are the differences between this generation of consoles and those that have come before it, concluding that there are some differences that make this generation more of a mainstay in the homes of the many (even exam speak is rubbing off on me). 
    Of course this isn't the 'end of history' for games consoles, far from it. If anything this generation is a massive step in getting games into the mainstream, it has placed a gaming console into more homes than ever before, widened the demographic that play games and given a real social aspect that hasn't been evident before. Where is my argument  you may ask, a wider market has been penetrated surely they want more. This isn't necessarily  the case, everyone reading this plays games as a hobby, 'core fans' we seem to be called. Before we were the ones wanting more processing power to have better looking games without major overhauls in interface. Especially given the economic climate, I doubt Microsoft, Sony or Nintendo are vying to get the next powerhouse out of the door, especially given the difficulties that Sony have had with the PS3. Business sense doesn't seem to come with power anymore and if people are happy enough with their consoles power to price tag ratio right now, new machines don't seem to be on the cards for a while. Another argument would be that general consumers aren't going to see just a graphics upgrade as a sole means for buying a new machine, perhaps they are going to want something different and inventive to make them give up their current system. 
    To me it doesn't seem like good business sense to be unveiling new machines for at least a few years from now, things like XBL and PSN give systems a bit more longevity and graphics continuously seem to satisfy still. Perhaps I'm thinking ahead of time anyway but to me when expansion to a more casual new market meets an economic recession, creating a new machine that consumers are willing to pay for becomes much more difficult, and this is why I think that this generation of consoles will be the longest we have seen so far. Then again sales of the DSi worldwide seem to be evidence against my claims, with millions rushing out to buy a new system with slightly larger screens, two cameras and an SD slot, not exactly an overhaul. Tell me what you think the future is for this generation in the comments.
Related to: Wii, PlayStation 3, Xbox 360


Added by Otacon on May 17, 2009

Hey Guys, heres a review I have written for Green Day's '21st Century Breakdown' which has been submitted to appear in the 'Wessex Scene', Southampton.

 There has always been an element of genius to Green Day, whether it be the fusion 

of punk music with unashamed pop melodies or the occasional gem that gives a real 

insight into how musically talented the band are in other fields. It is also fair to say that the 

band has evolved thematically with 2004ʼs ʻAmerican Idiotʼ changing the usual subject 

matter of teen angst to political commentary. The amount of publicity ʻAmerican Idiotʼ got 

gave the band a status that it had not had previously, with more airplay and a much wider 

fan base than ever before. Now, after nearly a five year gap the band are back with the 

much anticipated ʻ21st Century Breakdownʼ and expectations are set extremely high. 


 The album, in an attempt to be even more of a rock opera than its predecessor, is 

split into three sections or ʻactsʼ as they are called, the first being ʻHeroes and Consʼ 

followed by ʻCharlatans and Saintsʼ and ʻHorseshoes and Hand Grenadesʼ. The record 

begins with ʻSong of the Centuryʼ Which is a short intro into the title track ʻ21st Century 

Breakdownʼ. At this point the style of the album seems quite different to what has been 

heard before from the band, in fact with the long intro into the first song, ringing guitars, 

and strong use of backing vocals, I would say the sound is best described as reminiscent 

of The Whoʼs later records. There is also a slight U2-like guitar riff in there somewhere. Yet 

with all this, Green Dayʼs trademark sound is still nestled in the song and itʼs not long 

before chants are shouted and the three power chord hooks are released. This certainly 

isnʼt a bad thing, as Green Dayʼs sound has clearly become more passionate than ever. 

The bandʼs first single from the album is ʻKnow Your Enemyʼ which some would say is one 

of the more predictable songs on the album, in the same vein as the title track from 

ʻAmerican Idiotʼ power chord guitars are accompanied by the political writings of the bandʼs 

front man, Billie-Joe Armstrong, who has penned a seemingly more lyrically ambitious 

record than before, songs like ʻ21st Century Breakdownʼ and ʻEast Jesus Nowhereʼ 

provide quite hard hitting commentary on life in modern America. This album really seems 

to show a higher level of sophistication in songwriting as well as sound. 


 At the heart of the album the thrashing Green day sound is still there but they are 

pushing their music somewhat. ʻRestless Heart Syndromeʼ and ʻLast Night On Earthʼ are 

two songs that really arenʼt expected from Green Day, venturing into the piano ballad 

territory. This is new for the band, and Billie-Joeʼs voice does a decent job of keeping a 

more melodic tone, though it is noticeable that his comfort zone is still in more powerful 

parts. Three chord hooks definitely take a back seat to more experimentation in this album, 

yet the album is definitely unified with recurring riffs, melodies and lyrical themes, giving it 

more credence as a concept album.  As a rock opera ʻ21st Century Breakdownʼ isnʼt 

exactly a progressive rock opus, the inclusion of the three acts doesnʼt seem to really add 

anything thematically, and the two main ʻcharactersʼ Christian and Gloria are mentioned, 

but arenʼt featured explicitly. Yet the album it is definitely more accessible for this, so it is 

perhaps best that the band didnʼt try to define a distinct story throughout the album. This is 

not to say the album fails as an overall concept, reoccurring riffs and constant themes 

make this album just as good a concept album if not better than what ʻAmerican Idiotʼ was. 


 Other notable songs on the album include ʻ21 Gunsʼ which is one of the prime 

examples showing Green Dayʼs progression. ʻMurder Cityʼ is most definitely Green Day 

true to form, and is one of the best tracks on the record for it. ʻSee The Lightʼ, the final 

track, is interesting perhaps not only for the track itself, but because the intro is also subtly 

used at the beginning of the album as the intro to the title track and so this rounds off the 

album effectively. The reoccurring themes, both musically and lyrically certainly make ʻ21st 

Century Breakdownʼ Green Dayʼs most ambitious record. 


 ʻAmerican Idiotʼ showed that the band had the ability to try something beyond three 

chord power pop, and ʻ21st Century Breakdownʼ is the epitome of that evolution, a record 

that is finely put together and works as a unified album that is intended to be listened to 

from start to finish, in the days of downloads this kind of album is becoming rarer. The 

political content is more intense and the variation between songs shows that the band 

were going for an epic feel, and they pulled this off without sounding pretentious, which is 

a worry when phrases like ʻrock operaʼ are tossed around. At the heart of ʻ21st Century 

Breakdownʼ is the angst Green Day have always had, yet now it has been channeled into 

an album which, though  arguably a mainstream pop/rock record, has a genuine and 

passionate punk mentality running throughout with itʼs commentary on modern America. 

Green Day fans will love this album but even if you arenʼt one of the wholly converted, 

ʻ21st Century Breakdownʼ is still worth a listen. 


8/10 




Added by Otacon on May 12, 2009

So, I now have Xbox LIVE for the second, no scratch that, the third time. Sort of. A couple of weeks back I bought a years subscription card to LIVE in order to upgrade my silver account I had been using since I bought my 360 back in December. I already had a LIVE account from the original Xbox yet recovering that required me to know the last four digits of a card number from yonks back, not going to happen. That was no big deal, wasn't as if I was losing a gamerscore or anything. So I type in the code to upgrade and get a message telling me I had to give some more information, all well and good until I reach the address section. The Xbox seemed adamant that I was a resident of the USA (Live in the UK), I changed my location on the console settings, still no joy. After calling up the Xbox support line twice I discovered the annoying truth. I'm a gmail user, so when I had to create a Windows LIVE account with that address I didn't access it on the browser to set up my information. This was apparently a big mistake, my account defaulted to US residence and locked my Xbox account to the US as well. Faced with a horrible choice of losing game saves and a gamerscore I had to make a decision, keep my fairly new account or just start over. Eventually I chose to create a new account as I figured having a US account would just cause some problems in the future. So, I am now on Xbox LIVE, not as HAL Discovery but Tsuik, same as my PSN ID, with a modest GS of 1135. A little annoyed but what are you going to do.
A little gripe I have is why an account is locked to a certain country the same way age is locked, age of course is completely understandable, but country? Yeah there are distribution laws etc. but why not let someone change their country every year so people aren't going to be changing it constantly, it's not unheard of to move country. Right rant over.

Related to: Xbox 360, Xbox Live


Otacon's Reviews
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Date Joined: July 21, 2008
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http://www.giantbomb.com/forums/off-topic/31/minor-issues-ep-12-live-question-thread/270556/
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ZeroCast is looking for a place to hide...
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JJGIANT is juggling both COH and DA:O
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dankempster thought Point Lookout was pretty cool, all told. Back to the Capital Wasteland to polish off some questing miscellany
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is playing games.