Well, this thread is sorta based around Meteora's thread about Arica Harbor and the opinions of Giant Bombers about it. I figured a thread where the map pack could be discussed generally, might be a good idea. I don't know if you'll agree or not, but still.
As you all know, Map Pack 2 was released on the 30th of March 2010 to deliberately coincide with the release of Modern Warfare 2's Stimulus map package. The pack also includes VIP Membership for those who did not buy a new copy of the game. Should a non-VIP purchase this pack it will set them back 1200 Microsoft Points, though it is free for VIPs. The pack contains two maps, and neither of them are technically maps in their own right - they are maps that are already on the disc, and have simply been ported to different playlists. The two maps are:
Laguna Presa: This map has been ported from Conquest into Rush mode, and is based in a jungle featuring wooden huts and such. It seems loosely based on the area you play in during some of the missions of the campaign.
Arica Harbor: This map received a port from Rush mode into Conquest, and I cannot comment on it because I have not played it. However, Meteora has a thread on the subject of this map, which you're welcome to read here.
I'm not sure if Meteora will be alright with this thread, as it might stop his thread being used. But I'm assuming it'll be fine, because Meteora seems to be a cool guy :3
Anyway, I might as well give my own opinion about the one of these two maps that I played, and that map is Laguna Presa.
In short, I really do dislike this map for Rush mode. On the three matches I've played on this map, they've all been on the Defenders, and it's been incredibly laggy every time. But still, putting aside the lag part for a few moments, I still loathe playing this map. The Defenders seem to be at an incredible disadvantage. The buildings are made of wood, so they are blown up even faster than wood. EA and DICE were decent enough to give anti-armor weapons, though some people are able to park tanks in a position where they can destroy a base pretty comprehensively without running the risk of their tank being hit with a missile from the rockets. And due to the fact the only way to the tank, is covered by the tank, it's hard to jog over and lay some C4 on it. But I digress. Maybe it's just been my experience with this map. Maybe this is how this map is meant to be played. I don't know, but I have a feeling that the Attackers have a great time with this map.
Battlefield: Bad Company 2
Game » consists of 26 releases. Released Mar 02, 2010
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