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Any type of simple ball in a game... can be simply rendered as a single pixel, or as a geometric shape.
How powerups are granted in old-school platform games. Also seen in many paddle-controlled games as an object to destroy for points and/or powerups.
The hovertank is a highly mobile, heavily armored, direct fire weapons platform that floats by means unknown. Often capable of 'strafing' and crossing water.
An artillery gun, typically used by the military, designed to indirectly fire a projectile over a long distance to neutralize or destroy the enemy.
A Jet pack is a backpack with rocket boosters built in that usually allows the wearer to hover or fly.
Mechs (or Mecha) are humanoid-like pilot driven vehicles often depicted in media as a combat machine. Early examples of Mech/Mecha in video games are often derived from early manga and anime as well as table-top games.
An explosive ordinance propelled by a rocket engine designed to blow an object to smithereens. A missile is often guided, in some way, to its target. For example; by laser, remote control, or computer/GPS.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
A tank is generally a heavily armoured and armed, tracked vehicle designed to be at the front of a combined forces attack.
An unidentified flying object, usually synonymous with alien saucers.
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