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These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Games that are branded with the name or logo of a TV network, but are not based on any one program. They may draw from several different shows on the network, or none at all.
Games that include real photography on the game's cover.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A cousin to the invisible wall. Unclimbable hills are used to enclose a playable area. Unlike the invisible wall, it provides some context. They are frequntly used in large open world games to enclose a large area. Players may be able to climb a portion of the hill.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
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