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    BlazBlue: Calamity Trigger

    Game » consists of 18 releases. Released Nov 19, 2008

    Widely considered a spiritual successor to the studio's Guilty Gear series, BlazBlue is a fighting game with highly-detailed hand-drawn character graphics and a story involving sorcery and science.

    Differences between Guilty Gear and BlazBlue?

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    napalm

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    #1  Edited By napalm

    What are the differences between the Guilty Gear series and BlazBlue? Does BlazBlue have different fighting systems inside of it? I mean, the premise seems to be similar - crazily-decorated characters with huge melee weapons... so what's the difference between playing Guilty Gear and BlazBlue?

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    LightGaia

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    #2  Edited By LightGaia

    Well if anything, BlazBlue is a tad easier to learn. Guilty Gear has been harder by my experiences. I haven't played BlazBlue enough to tell you much that hasn't already been said in other reviews like the Drive Ablilities and so worth.
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    C2C

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    #3  Edited By C2C

    The two are different in the following ways.
     
    * BlazBlue is slower paced with a tighter combo system
    * All the characters in BlazBlue play dramatically differently from one another
    * BlazBlue has 2D sprites on 3D background, with obviously higher resolution graphics
    * BlazBlue does not have as many single player modes as some guilty gears
    * Barrier Burst (BB) is different than using Psyche Burst (GG) but both basically end combos
    * You can play online with BlazBlue

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