Do not bother. I don't care who you are or what you do, you definitely have better things to do with your time.
Call of Duty: Black Ops
Game » consists of 19 releases. Released Nov 09, 2010
The seventh installment of the long-running action franchise, Call of Duty: Black Ops puts players into the early era of the Cold War (including the Vietnam War) as a member of the United States black operations unit known as the SOG.
Veteran difficulty
I finished it. Yeh, its hard but it didn't take me that long. It is a bit broken in parts but its still perfectly achieveable. Put some practice in.
" I finished it. Yeh, its hard but it didn't take me that long. It is a bit broken in parts but its still perfectly achieveable. Put some practice in. "I don't like to hide all the time, so for me "hardened" made more sense to actually have fun playing the sp. I'm not sure yet, if I will finish it on veteran later on for the achievements.. maybe when I get bored of the mp.
I finished it on veteran as well. It's difficult sure, but you know the saying, "Inch by inch, COD's a cinch. Yard by yard, life is hard."
Take it slow, and you'll find that it's not so bad. Also, I found the game to get a lot easier once I was finished with the Khe Sanh level.
Don't discourage people. I'm blowing through it right now. There are definitely some parts that are kinda messed up, but that's expected. It's not that difficult if you try hard enough.
I haven't played Black Ops yet, but I remember the favela levels in MW2 were fucking ridiculous as fuck on veteran.
" I haven't played Black Ops yet, but I remember the favela levels in MW2 were fucking ridiculous as fuck on veteran. "No, that level was really easy compared to BLOPS. At least in MW2 you could kill all the enemies, in BLOPS no matter how many people you take out they just keep re-spawning. It's really a step back in the series to go back to infinite enemies after MW2 did away with them.
finished it quicker than my normal playthrough, once I knew how to bypass infinite enemies and knew what I was supposed to do. It's not as bad as you make it out to be.
3.5 hours on PC and I am half way through it...so don't know what the issue is...
it's actually significantly harder than MW2 was, probably closer on par to MW1. Infinite enemies is fine, it makes you need to push up and not just camp them out. I haven't experienced significant nade spam yet so that's a step in the right direction at least.
" I haven't played Black Ops yet, but I remember the favela levels in MW2 were fucking ridiculous as fuck on veteran. "The Favela missions were no where near as frustrating as Contingency.
" @SathingtonWaltz said:Maybe I just have a bad memory, but I'm almost 100% sure MW2 had sections with infinitely respawning enemies. It's been like that with every CoD." I haven't played Black Ops yet, but I remember the favela levels in MW2 were fucking ridiculous as fuck on veteran. "No, that level was really easy compared to BLOPS. At least in MW2 you could kill all the enemies, in BLOPS no matter how many people you take out they just keep re-spawning. It's really a step back in the series to go back to infinite enemies after MW2 did away with them. "
Whoever thought that infinitely respawning enemies was a good idea should be shot. Repeatedly. Such a system adds nothing but frustration for the player, especially on higher difficulties, when the infinite army as unlimited ammo, pinpoint accuracy, AND the ability to blind fire around corners while you have to risk your head every time to try to peak out. It gets even worse when the damn Viet Cong's are on top of a hill and you're trying to get up there and there's minimal cover to work with.
I personally didn't find it that hard on Veteran. There was certainly some parts that were just downright cheap (I'm looking at you, hallway section of the Soviet base after you destroy the missile with a Valkryie rocket!!). But once I learned to abuse my tactical grenade a bit to jump from cover to cover, it got a bit simpler. Those smoke 'nades were the ones that got me through the section that I mentioned above. Without them, don't think I would've made it.
Oh, and also learn when to rush!! If you're in a situation where there are infinitely spawning enemies, contrary to all reason, throw a bunch of frags into the fray,look at the ground, and just RUN towards the yellow dot. The POW camp in Vietnam where you meet Kravchenko. The very last cave before the iteraction. I couldn't get through to save my life. There were people with RPG's, shotty's, AK's, you name it. And how I got through that was loaded the checkpoint, threw in my frags, shot a nube tube at the RPG guy, shot a noob tube at the staircase that I needed to take to get to the door(which also happened to be where they were spawning) and just BOOKED it. I tried this out of desperation and it actually worked.
If memory serves me right, those were pretty much the only three sections that gave me trouble. If you can be patient enough with it, you can easily beat it on Veteran. Good luck! :)
Hong Kong was absurd, I completed that ludicrous bit crossing that big roof, got to the slow mo bit where you slide down a roof, killed the guys, and then realised that the guy had bugged out somewhere, and wasn't coming. I had to restart the whole level. The very end was also straight up broken.
" Hong Kong was absurd, I completed that ludicrous bit crossing that big roof, got to the slow mo bit where you slide down a roof, killed the guys, and then realised that the guy had bugged out somewhere, and wasn't coming. I had to restart the whole level. The very end was also straight up broken. "I had absolutely no trouble with the end of that mission. In fact, I found it to be the easiest part of the entire thing.
" @Inkerman said:Tried that maybe about 5 or 6 times before I got it. I did it throwing a grenade just before I landed, got lucky and killed half the guys as they spawned." Hong Kong was absurd, I completed that ludicrous bit crossing that big roof, got to the slow mo bit where you slide down a roof, killed the guys, and then realised that the guy had bugged out somewhere, and wasn't coming. I had to restart the whole level. The very end was also straight up broken. "I had absolutely no trouble with the end of that mission. In fact, I found it to be the easiest part of the entire thing. "
" @SathingtonWaltz said:This. Whenever there was an infinite enemy zone, i had to resist the urge to turn on console and use god mode. I just don't think the campaign was as well done, both in mechanics and plot." I haven't played Black Ops yet, but I remember the favela levels in MW2 were fucking ridiculous as fuck on veteran. "No, that level was really easy compared to BLOPS. At least in MW2 you could kill all the enemies, in BLOPS no matter how many people you take out they just keep re-spawning. It's really a step back in the series to go back to infinite enemies after MW2 did away with them. "
" @natetodamax said:I took me two tries to run to the bottom because I was being stupid the first time. Second time I managed to run all the way down without taking a bullet. When I grabbed the pistol I smoked almost everyone without dying. Must have gotten lucky I guess." @Inkerman said:Tried that maybe about 5 or 6 times before I got it. I did it throwing a grenade just before I landed, got lucky and killed half the guys as they spawned. "" Hong Kong was absurd, I completed that ludicrous bit crossing that big roof, got to the slow mo bit where you slide down a roof, killed the guys, and then realised that the guy had bugged out somewhere, and wasn't coming. I had to restart the whole level. The very end was also straight up broken. "I had absolutely no trouble with the end of that mission. In fact, I found it to be the easiest part of the entire thing. "
" @zombie2011 said:MW2 didn't have infinite enemies. You could kill everyone, thats how i beat the game. The only part that might have had the infinite enemies was when you are running down the hill before you get betrayed, but you're not really shooting anyone in that section so i'm not if it did or didn't." @SathingtonWaltz said:Maybe I just have a bad memory, but I'm almost 100% sure MW2 had sections with infinitely respawning enemies. It's been like that with every CoD. "" I haven't played Black Ops yet, but I remember the favela levels in MW2 were fucking ridiculous as fuck on veteran. "No, that level was really easy compared to BLOPS. At least in MW2 you could kill all the enemies, in BLOPS no matter how many people you take out they just keep re-spawning. It's really a step back in the series to go back to infinite enemies after MW2 did away with them. "
" Do not bother. I don't care who you are or what you do, you definitely have better things to do with your time. "I bothered. Not as challenging as World At War.
Here is my scale from easiest to hardest in veteran (without Call of Duty 3)
Modern Warfare 2->Black Ops->Call of Duty 4->World At War->Call of Duty 2->Call of Duty->United Offensive
I beat COD 2, 4, WaW, and MW2 on veteran but I have no idea why I did it. I beat the first the first 3 levels of Black Ops and got my achievement for it, then decided that it is simply not worth the frustration to beat the rest of it, achievements or not. The tunnels after you shoot down the rocket on the third level gave me a taste of what is to come. Not worth it. Multiplayer is where it's at as far as replay value is concerned.
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