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One of the primary weapons for the Dark Prince.
A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
The bread and butter of any self respecting archer, the bow is a stereotypical ranged weapon of olden times and fantasy settings.
The Dagger of Time is a companion relic to the Hourglass of Time, serving as a key that will open the Hourglass's chambers. Where the Hourglass is merely a container for the Sands of Time, the Dagger is capable of manipulating the Sands' magic power.
It's the meanest weapon in horror and construction games. Don't mess with the great communicator.
Spikes are dangerous and often deadly obstacles that can line the floor, walls, or ceiling of any given room or passageway. They are an extremely common form of environmental hazard, particularly in side-scrolling games.
The Sands of Time are a magical relic around which the trilogy of the same name revolves. The Sands are cursed, corrupting any living thing they touch, but may be manipulated by various artifacts to command great power, especially over the flow of time itself.
The axe is a tool used for many activities. Its uses include cutting wood, knocking down doors in emergencies, and rending your enemies limb from limb without mercy or regret.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
A long slender object used to hold up flags or signs. Frequently used in platforming games.
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