840: Tom Braider
Giant Bombcast
Ultra Gameplayers Disc #104
Demo Derby
Game Mess Mornings 05/13/24
GrubbSnax
The Community Spotlight 2024.05.11
The Community Spotlight 2024.05.04
The Community Spotlight 2024.04.27
Game » consists of 5 releases. Released Oct 04, 2005
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
It's all in the family.
A dhampir is the child of a vampire and a human. Dhampirs usually inherit the abilities of a vampire, but don't suffer from all the weaknesses.
Sometimes you want a challenge, sometimes you wanna coast.
Generally used to fool other characters or parties into thinking you're one of them or belong there for purposes of deception, spying, or accessing data.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
The last two words of many DS games abbreviate to "DS".
The 2005 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 18-20.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
An enemy that uses a spell or a skill to multiply and add another enemy to fight
A punctuation mark that is used to express intense emotion.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
Sometimes, enemies will explode (usually when shot at) and will cause damage to the player.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
This concept is for games where at least one of the main characters is female.
The last boss you face in a game, usually representing the final climax of the game.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Cold-blooded aquatic animals that have scales and breathe through gills.
A phenomenon by which one or more aspects of a character are exaggerated to the point of becoming a much bigger and more pronounced part of their identity than they previously were, even to the point of becoming the character's defining characteristic. Named after The Simpsons character Ned Flanders, who in-between the show's earliest and latest seasons had his religious background exaggerated to the point of becoming an intolerant Fundamentalist.
Tiny, annoying hunchbacked enemies in the Castlevania series.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Frankenstein's monster is the creature inspired by the Mary Shelley novel, Frankenstein. Usually creatures inspired by this theme are made from different body parts and almost always have bolts through their necks. They're usually naive and destructive.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
These are games that dump you directly to the title screen after you get Game Over screen.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
When the player, compared to the adversary he/she is supposed to defeat, looks like a tiny inchworm.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment