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Castlevania was originally named Dracula 3D in early development in it's home region, Japan. Soon after that the American press soon started calling it Dracula 64. Later it was named simply Castlevania, but fans nicknamed the title Castlevania 64 to avoid confusion with the original game. The game was also supposed to have four selectable characters, but these protagonists were cut to better focus on quality characters. These missing characters later show up in the re-release, Castlevania: Legacy of Darkness also for the Nintendo 64. The large amount of content forced gamers to buy Controller Paks to store the memory because there was no save system on the cartridge.
Castlevania 64 starts out with players choosing between two different characters to play as. The first, Carrie Fernandez, is a young orphane who posseses the ability to use and create magic. She wears magic like armlants that serve as the players main attack weapon. The other selectable protagnist is Reinhardt Schneider, whom derrives from the series infamous belmont clan. Reinhardt is equppied with both a Whip for primary attacks, as well as, a sword for close encounters. Both of these characters share the common goal of stopping Lord Count Dracula who's returned to throne and crown the forces of darkness after a century of dormancy. The Plot has some back story that isn't directly in line with past games in the series. In Castlevania 64's universe, Dracula awakes in 1852 due to human beings rancoor and vein, this has some how awaken the monster from his eternal slumber. Of the entire population on earth, only two very special gifted youths sense Count Draculas presense. Carrie Fernandez, a young gypsy who has no family, and the latest Belmont Clan Vampire hunter, Reinhardt Schneider, also feels Draculas arrival. The two set out to Castlevania to destroy the forces of darkness, and end the reign of Count Dracula.
As the two progress, and make their way through the gardens and pass the castle walls, an aristocratic vampire materializes to deliever a warning message to Carrie and Reinhardt that all those who oppose the Dark Lord will parish. Reguardless of the creatures threats, the duo proceed on. The players soon come across a mansion where they meet Charles Vincent, an older vampire hunter who has also set sail to destroy the lord of darkness. Carrie and Reinhardt also stumble into Rosa, a young girl that is also a vampire. After meeting either of these characters, players discover the route to Draculas castle, but they must first go through the terrace, a maze, and then the underground area and catacombs to reach the castle itself. Players meet the game's item seller, and everyones favorite demon merchant, Renon. Renon is used to buy recovery items, more sub weapons and also gives info, sinse he's on nobody's side, but money. As the young hunters make way into the garden maze, they are met by a frankenstein look-a-like weilding a chainsaw, who is also chasing a little kid. This is one of the game's many boss encounters and set's up a sub character, Malus. The heroes proceed underground and beyond, and this is when Count Dracula begins to feel the pressure. He's sends his main generals or servants Actrise and Death, to stop the pair once and for all. Carrie Fernandez is pitted against one of her only known family members, who is under the control of the generals of darkness. Reinhardt Schneider is put against his love intrest Rosa, who he beats, but does not kill.
After the heroes best these lines of defense, they find themselves asending the Clock tower that will lead them to The castle keep. There, Actrise will be awaiting as well as the one and only Death. After these titans are vanquished, players have arrived at the castle keep and set foot in Count Draculas door step. Once players have penetrated Castlevania, the heroes battle any number of people depending on several factors. If you took sixteen or more in game days, you recieve the bad ending in which Charles Vincent has already arrived and been beaten. You must then fight Vincent, not matter what. You discover that it was not the aristocratic vampire that was Dracula, but rather the boy Malus, however, in the bad ending, the heroes are un aware of this and therefore are damned. In Reinhardt Schnieder's ending, he's thinks by killing Vincent and the aristocratic vampire, that he's killed Count Dracula, still unaware that Malus is the lord of Darkness. He and Malus ride off into the sunset. In carries ending, she is taken by Malus or Count Dracula and forced to marry him and therefore is condemned to a life of agony. The Good endings play out if you beat the game in fifteen in game days or less, and they are; The hero reachs the castle before Vincent and defeats the aristocrtic Vampire. Then, Malus appears as an adult possessed by a demon and attacks. You must then defeat him. After the battle he returns to the state of a child, but before Carrie or Reinhardt go to rescue him, Vincent arrives and pours Holy water all over him, destroying his incarnate of a child. Players must then battle the incarnate of Count Dracula as a dragon named Drago. After players defeat the spawn of Count Dracula himself, they will recieve the good endings. For Carrie's ending she places a necklace on her step-mother's grave and finds inner peace. In Reinhardt's ending, Rosa the love of his life, who sacrificed herself for Reinhardt atop the Room of Clocks during the story, is resurrected and is a pure blood human once again. The heroes live on, but Dracula's return is ever growing.
Upon finishing the game, players unlocked costumes for both characters that were old outfits from past games in the series.
The first third-dimensional entry in the Castlevania series. You play the role of Reinhardt Schneider or Carrie Fernandez and make your way through Dracula's Castle to vanquish the Count himself.
Castlevania was released on the Nintendo 64 in January of 1999. It was unique because it was the first three dimensional Castlevania game in a franchise of sidescrolling games. This title was released in North America, Europe and Japan and was met with mixed reviews. In Castlevania 64 (as many refer to it to prevent confusion) Konami shifted the style from focusing on a single large area (the way Symphony of the Night did), and went back to the old school Nintendo era style with a somewhat linear path and a forward progression from one stage to another. Tepid critics aside, Castlevania 64 is hailed as a diamond in the rough.Castlevania was originally named Dracula 3D in early development in it's home region, Japan. Soon after that the American press soon started calling it Dracula 64. Later it was named simply Castlevania, but fans nicknamed the title Castlevania 64 to avoid confusion with the original game. The game was also supposed to have four selectable characters, but these protagonists were cut to better focus on quality characters. These missing characters later show up in the re-release, Castlevania: Legacy of Darkness also for the Nintendo 64. The large amount of content forced gamers to buy Controller Paks to store the memory because there was no save system on the cartridge.
Castlevania 64 starts out with players choosing between two different characters to play as. The first, Carrie Fernandez, is a young orphane who posseses the ability to use and create magic. She wears magic like armlants that serve as the players main attack weapon. The other selectable protagnist is Reinhardt Schneider, whom derrives from the series infamous belmont clan. Reinhardt is equppied with both a Whip for primary attacks, as well as, a sword for close encounters. Both of these characters share the common goal of stopping Lord Count Dracula who's returned to throne and crown the forces of darkness after a century of dormancy. The Plot has some back story that isn't directly in line with past games in the series. In Castlevania 64's universe, Dracula awakes in 1852 due to human beings rancoor and vein, this has some how awaken the monster from his eternal slumber. Of the entire population on earth, only two very special gifted youths sense Count Draculas presense. Carrie Fernandez, a young gypsy who has no family, and the latest Belmont Clan Vampire hunter, Reinhardt Schneider, also feels Draculas arrival. The two set out to Castlevania to destroy the forces of darkness, and end the reign of Count Dracula.
As the two progress, and make their way through the gardens and pass the castle walls, an aristocratic vampire materializes to deliever a warning message to Carrie and Reinhardt that all those who oppose the Dark Lord will parish. Reguardless of the creatures threats, the duo proceed on. The players soon come across a mansion where they meet Charles Vincent, an older vampire hunter who has also set sail to destroy the lord of darkness. Carrie and Reinhardt also stumble into Rosa, a young girl that is also a vampire. After meeting either of these characters, players discover the route to Draculas castle, but they must first go through the terrace, a maze, and then the underground area and catacombs to reach the castle itself. Players meet the game's item seller, and everyones favorite demon merchant, Renon. Renon is used to buy recovery items, more sub weapons and also gives info, sinse he's on nobody's side, but money. As the young hunters make way into the garden maze, they are met by a frankenstein look-a-like weilding a chainsaw, who is also chasing a little kid. This is one of the game's many boss encounters and set's up a sub character, Malus. The heroes proceed underground and beyond, and this is when Count Dracula begins to feel the pressure. He's sends his main generals or servants Actrise and Death, to stop the pair once and for all. Carrie Fernandez is pitted against one of her only known family members, who is under the control of the generals of darkness. Reinhardt Schneider is put against his love intrest Rosa, who he beats, but does not kill.
After the heroes best these lines of defense, they find themselves asending the Clock tower that will lead them to The castle keep. There, Actrise will be awaiting as well as the one and only Death. After these titans are vanquished, players have arrived at the castle keep and set foot in Count Draculas door step. Once players have penetrated Castlevania, the heroes battle any number of people depending on several factors. If you took sixteen or more in game days, you recieve the bad ending in which Charles Vincent has already arrived and been beaten. You must then fight Vincent, not matter what. You discover that it was not the aristocratic vampire that was Dracula, but rather the boy Malus, however, in the bad ending, the heroes are un aware of this and therefore are damned. In Reinhardt Schnieder's ending, he's thinks by killing Vincent and the aristocratic vampire, that he's killed Count Dracula, still unaware that Malus is the lord of Darkness. He and Malus ride off into the sunset. In carries ending, she is taken by Malus or Count Dracula and forced to marry him and therefore is condemned to a life of agony. The Good endings play out if you beat the game in fifteen in game days or less, and they are; The hero reachs the castle before Vincent and defeats the aristocrtic Vampire. Then, Malus appears as an adult possessed by a demon and attacks. You must then defeat him. After the battle he returns to the state of a child, but before Carrie or Reinhardt go to rescue him, Vincent arrives and pours Holy water all over him, destroying his incarnate of a child. Players must then battle the incarnate of Count Dracula as a dragon named Drago. After players defeat the spawn of Count Dracula himself, they will recieve the good endings. For Carrie's ending she places a necklace on her step-mother's grave and finds inner peace. In Reinhardt's ending, Rosa the love of his life, who sacrificed herself for Reinhardt atop the Room of Clocks during the story, is resurrected and is a pure blood human once again. The heroes live on, but Dracula's return is ever growing.
Upon finishing the game, players unlocked costumes for both characters that were old outfits from past games in the series.
| Game Name | Castlevania |
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| Original US Release |
Jan. 26, 1999
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| Original US Release |
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