Edit this wiki page Follow

Cell Phone Interface

Concept »

Games that use a cell phone as the menu/interface/pause screen. All show a battery indicator, which usually never drains, and sometimes a signal strength indicator, which may flicker or change as an aesthetic touch, but usually has no impact on gameplay.

No recent wiki edits to this page.


A cell phone interface is usually used as a pause menu. It's meant for immersion, keeping you in the game world. Usually you have all the options that you'd normally find in a pause menu except everything looks like your looking at a cellphone. Some games take the cell phone interface a little further. Your cell phone may give you mission objectives ( GTA 4), ring, serve as a GPS ( Silent Hill Shattered Memories) and even let you take screenshots. 
A cell phone interface is also a great way to use game advertisement. As seen in Tony Hawk: Ride, the cell phone you're using is actually a real life T-Mobile Sidekick.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.

Use your keyboard!

  • ESC