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Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Crabs in all forms and sizes, not just the giant enemy variety.
Games which the creative minds, or rather their marketing departments, saw fit to put their name on the box.
A system allowing players on different gaming platforms to play together.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A ruminant mammal with antlers and hooves of the family Cervidae.
When developers and publishers can't resist putting themselves in their games, either in the title or actually within the game itself.
An achievement that is unlocked for completing a game on a certain difficulty level, sometimes granting the achievements for all lower difficulties, and sometimes not.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A game mechanic in which you can interact with another country/civilization. Usually games allow you to declare war, offer peace, trade, etc. using diplomacy.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
If not certain demands or conditions are met, demanding workers/citizens may revolt, demonstrate, switch sides, saboteur or stop working altogether. Does mostly occur in real-time strategy games and business simulators.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The 2001 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 17-19.
The 2002 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 22-24.
The 2005 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 18-20.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
Games that include a simulated economy which the player(s) can affect.
An elephant is the largest land mammal who has big ears, a trunk for a nose, a tail, and tusks. Supposedly they have good memories, hidden graveyards, a love of peanuts, and a great fear of mice.
Elves are a race found in a lot of games based on a fantasy setting. They are recognizable by their elongated ears and often live much longer than humans. Some are even immortal. There are many variations of Elves.
An Expansion brings new missions, modes & new story elements to a full product title. Expansions typically require a full version game to function, but there are also stand-alone packs as well.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Farming is the act of growing plants and raising animals for food.
A system of social and economic organisation which focused on a hierarchical organisation of society. Decentralization of political authority and military power were common in feudalistic societies. Japan and Europe in the medieval period were heavily feudalistic in their organisation.
A fictional language and/or script created exclusively for the world in which a game is set, such as Tolkien's Elvish or the language of the Talan in Outcast.
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