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Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Daedra are the inhabitants of the planes of Oblivion, sometimes thought of as demons or divine beings.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
Abilities or objects that can only be obtained by killing a god or if gods themselves offer them to a character.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Quest givers that task the player with killing an enemy or specific number of enemies.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Commonly used in 16-bit era simulation games, negotiation is the act of attempting to reduce or increase the cost of a service.
Son of a monarch.
The ability to change shape. Humans shifting into animals is the most common type of shape shifting.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
Tricksters are mischeivous and inventive, they usually are mechanical and like to create gadgets like robots or living dolls; some Tricksters create thier own games and get people to play it. Some Tricksters are even the robots that a Trickster made.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
A wish is when the first party (usually verbally) requests something and the second party magically grants it. But beware, the second party can interpret the wish as he likes. Some races of beings like genies and fairies are known for granting them.
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