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    Clive Barker's Jericho

    Game » consists of 11 releases. Released Oct 23, 2007

    A squad-based FPS with a story by the acclaimed horror writer Clive Barker. The player controls a team of seven characters, equipped with both firearms and supernatural powers, as they uncover the secrets of an ancient Middle Eastern city full of ghastly creatures.

    thai_jedi's Clive Barker's Jericho (Xbox 360) review

    Avatar image for thai_jedi

    A unique game that is sadly only a rent

    Don't worry about the graphics, they look great and help set the environment for both the story and the gruesome monsters.

    The story is something that kept me on the edge of my seat, much like watching an intense movie at the theater or reading a really engaging book, and I couldn't stop playing because I wanted to learn more about the plot. Throughout the missions a lot of unexpected plot turns will come at you, so expect an interesting story to be presented.

    The sounds were great. You could hear the bullets penetrating the flesh of a self-exploding zombie in a peculiar way that made you think "Awesome. Let's shoot moar bullets." That and the fact the action gets pretty sweet when you're getting swarmed by zombies coming out of the ground from all angles and you and your squad are forced to hole up in a certain part of the level.

    This is a great game to play in the dark and late at night because you'll really get into the action and light up your room from the blasts of your weapons.

    After you progress a bit through the game you're able to take over any squad member, each with their own special powers. With each different squad member comes a different play style, so there's no doubt that you'll find yourself playing one or two members over any other and maybe even ending up hating others. Personally, I liked them all and was pretty well rounded. It also allows you to adapt to the situation yourself and take direct control over the outcome rather than leaving it up to the computer.

    The only major gripes I had with the game was the ending, some lack of guidance in not-so-obvious objectives, and the sometimes small levels. The ending which was very hyped and I had high expectations for. It's probably my fault, but just as much the game's because it presents it in such a glorified manner. I still enjoyed the ending and was awed at what happened, without adding spoilers.

    A common ridicule in reviews is the small levels. There are a handful of times that this will happen to you, I agree, but you're going to get engrossed in just blasting the hell out of things that it won't matter all the time to you.

    There were some parts throughout the game where a squad member or some other would tell you what to do next, or in some cases the game just left you hanging, and you'd have to hunt your way to the next objective. A perfect example that brought me much frustration was the arena during the Roman levels. One, you had to stand on these hidden, tan step stones that were somewhere in the huge arena that was also tan. Two, you had to go through one of the many doors that were spread throughout the huge arena that would be a pain to get to because you had to navigate through traps and more camouflaged step stones in order to activate bridges.

    I highly recommend this game to any zombie, horror fans out there. However, don't expect this game to be a lot like any other FPS out there. It's unique by itself and brings a lot for a great action game that'll engross you in its story.

    Other reviews for Clive Barker's Jericho (Xbox 360)

      Clive Barker's Jericho is a hugely underrated shooter, that deser 0

       The days since I was a big fan of shooters have long since gone by, none of the recent gen of shooters particularly impressed me, Perfect Dark Zero wasn't bad but not a patch on the original, Gears Of War was all right but certainly didn't leave an impression on me and Call Of Duty has outstayed it's welcome. Now along comes Jericho a game I decided to try based souley on watching a "let's play" on youtube that really intrigued me. The game itself received mediocre reviews at best, yet in my op...

      2 out of 2 found this review helpful.

      Blood, Gore, Guns, Magic 0

      Clive Barker’s is the second game that has been developed from an idea from the man who is known for his horror films such as Hell raiser. This gives the game a promising start as Barkers horror Stories are well written and intriguing the question is does this translate well into a videogame. The game takes place through 5 different times from modern day to the crusaders as god’s first creation the Firstborn who is trying to destroy everything that has been created. The squad have been tasked...

      1 out of 1 found this review helpful.

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