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Game » consists of 2 releases. Released May 31, 1997
Games where the protagonist's weapon physically displays the amount of remaining ammunition. This is commonly used to increase a game's immersiveness.
We all know that explosions will get you to buy a game. This is why you want stuff blowing up on your game cover!
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
HUD elements, such as health or ammunition, which appear physically on the player characters outfit, objects, equipment and weapons.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Red Book is a set of specifications for audio CDs. For games it refers to early CD-ROM titles with background music recorded and played back as audio tracks, instead of being generated by the hardware. Its called Redbook Audio because the book that lays out all the specifications has a red cover.
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