
The spiritual successor to the Ganado from Resident Rvil 4 and the Majini in Resident Evil 5, the J'avo are an advanced form of B.O.W. shock trooper that have been deployed throughout Eastern Europe and eventually China.
Appears in 1 games
First appeared in Resident Evil 6

The revolutionary J-Cart with 2 controller ports built in designed by Codemasters which allowed 4 players to compete against each other without any gimmicks or workarounds.
Appears in 2 games
First appeared in Micro Machines 2: Turbo Tournament

Horror games influenced predominantly by the look, feel, and themes of Japanese horror cinema, or non-horror games that allude to the cultural horror aesthetic.
Appears in 116 games
First appeared in Laplace no Ma

Japanese pop music, also known as J-Pop, refers to the most popular and mainstream music produced in Japan. It is commonly featured in many rhythm games as well as other genres.
Appears in 233 games
First appeared in Super Locomotive

A Jab is one of the common fist fighting moves and is seen in many fighting games.
Appears in 20 games
First appeared in Sierra Championship Boxing

Bipedal humanoids with the head of a jackal. The Egyptian god Anubis was depicted as such.
Appears in 8 games
First appeared in Champions of Zulula

One of the alien speicies that comprises the Covenant of the Halo series; known mostly for use their use energy shields and long range weaponry in battle.
Appears in 9 games
First appeared in Halo: Combat Evolved

Jacking is the act of taking control of a vehicle that is not under the player's rightful or original possession, and may or may not have been taken out of another player's or NPC's possession.
Appears in 62 games
First appeared in Golden Axe II

This is the action used in the Mega Man Battle Network Universe and is how NetNavis are allowed to enter the internet and other electronic networks.
Appears in 10 games
First appeared in Mega Man Battle Network

Pro Football team
Appears in 4 games
First appeared in NFL Quarterback Club 96

Game engine developed by Ubisoft Montpillier with the involvement of Michel Ancel for Ubisoft games used on the Xbox, Gamecube, PS2 and PC. It was first introduced in 2003 with the release of Beyond Good & Evil (deriving it's name from, Jade, the main character of the game). It had since been used in several games of that generation.
Appears in 12 games
First appeared in Prince of Persia: The Sands of Time

A pre-promoted unit the player begins with in the Fire Emblem series. It's very strong in the beginning, but is comparatively weak to others in the long run. Jagans are nearly always Paladins.
Appears in 14 games
First appeared in Fire Emblem: Ankoku Ryu to Hikari no Tsurugi

A new monster type for Monster Hunter 3 tri.
Appears in 1 games
First appeared in Monster Hunter Tri

A new monster type for Monster Hunter 3 tri.
Appears in 1 games
First appeared in Monster Hunter Tri

Evilly trained chocobos in Final Fantasy Fables: Chocobo Tales.
Appears in 1 games
First appeared in Final Fantasy Fables: Chocobo Tales

A feline monster from the Dragon Quest universe.
Appears in 3 games
First appeared in Dragon Quest VIII: Journey of the Cursed King

Jainism is a religion that originated in India.
Appears in 0 games

It's hard to dislike the charismatic Jameleon, a Piñata fairly low on troublesome traits - only its fixation with colour (as represented by varieties of Flutterscotch) and justifiable fear of Bonboons may need attention.
Appears in 3 games
First appeared in Viva Piñata

Jamgut's are strange creatures that are a mix between a horse, a kangaroo, a lizard and a camel. Kya can ride them in order to get to one place to another, they won't let anyone ride them unless they have a jamgut whistle.
Appears in 1 games
First appeared in Kya: Dark Lineage

Jampack was a Sony product under the PlayStation Underground banner which began in 1997 and ended in 2005. The discs consisted of demos and other video content. Jampack discs were sold at retail for $4.99 (PS1) and $7.99 (PS2).
Appears in 0 games

Fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World

An unusual variant of shark which appears in Endless Ocean: Blue World.
Appears in 1 games
First appeared in Endless Ocean: Blue World

fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World

Appeared in many Formula 1 games.
Appears in 22 games
First appeared in Michael Andretti's World GP

Fishy
Appears in 1 games
First appeared in Endless Ocean: Blue World

The real-life currency of Japan. It is represented by the symbol ¥.
Appears in 9 games
First appeared in Shin Megami Tensei
The Jedi Consulor is the alter ego to the Sith Inquistor. Both are fighters based are more ranged force powered attack (such and lightning, push and saber throw).
Appears in 2 games
First appeared in Star Wars: Knights of the Old Republic

Jeet Kune Do is a martial arts ideology created by Bruce Lee. This ideology can be seen in video games, often by those who combine different martial arts.
Appears in 23 games
First appeared in Bruce Lee

A generation V pokémon that makes it’s first appearance in Pokémon Black/White.
Appears in 7 games
First appeared in Pokémon Black/White

Jellyfish are ocean dwelling animals with a mushroom like top and tentacle like cilia on the bottom. They can be translucent or transparent.
Appears in 27 games
First appeared in Jaws

A dance movement that started in the Western United States, Jerkin' involves frenetic leg movements in a jerky fashion.
Appears in 2 games
First appeared in Dance Central

A person employed to tell jokes and provide general entertainment. Jesters share some resemblance with clowns in that both have a reputation for being creepy rather than funny. Most of the jesters that are placed in games focus solely on the aspect of being creepy and scary.
Appears in 23 games
First appeared in Black Lamp

Jewelcraft is the art of creating jewelery from precious metals and gemstones. The necklaces, rings, bracelets, earrings, and other items crafted by this trade skill are often highly sought after.
Appears in 25 games
First appeared in EverQuest

Hopping Chinese vampires that suck life force.
Appears in 24 games
First appeared in Kung Fu Kid

People who only speak scat.
Appears in 1 games
First appeared in Tak: The Great Juju Challenge

Jigglypuff is a normal type Pokémon that evolves from Igglybuff, and can into Wigglytuff with a Moon Stone. They love to sing.
Appears in 37 games
First appeared in Pokémon Red/Blue

A Jinchuuriki is one who has a demon sealed inside of their body. Naruto is a Jinchuuriki. A Jinchuuriki can also draw on their demons power and become incredibly strong.
Appears in 19 games
First appeared in Naruto: Ninja Council

Race of placid creatures that routinely get kidnapped in the Banjo-Kazooie series. They have evil counterparts that are called MInjos.
Appears in 5 games
First appeared in Banjo-Kazooie

Legendary Pokemon found at Level 40. In Pokemon Ruby, Sapphire, and Emerald it can only be obtained through Pokemon Colosseum Bonus Disc, Pokemon Channel, or a special event.
Appears in 24 games
First appeared in Pokémon Ruby/Sapphire

Utilizing technology far beyond that of other species, the Jjaro were a powerful race that, for unknown reasons, disappeared from the universe.
Appears in 5 games
First appeared in Pathways into Darkness

Job systems allow for a user to dictate the role of a game character. Offering the capacity for deep customization and quick adaptability, job systems give players the ability to tailor their own experience.
Appears in 26 games
First appeared in The Magic of Scheherazade

A star-shaped birthmark on the left of the neck/upper back that all members of the Joestar family possess. Dio Brando and his descendants also possess this birthmark due to Dio's theft of Jonathan Joestar's body.
Appears in 0 games

The JBA is a New York based terrorist group that plans on blowing up several major cities. Sam Fisher is sent by Third Echelon to go undercover in the organization.
Appears in 2 games
First appeared in Tom Clancy's Splinter Cell: Double Agent

At some point of the game's story, the protagonist will be offered to join the antagonist side (or vice versa). Usually said proposal is somehow more beneficial to the one proposing the pact.
Appears in 4 games
First appeared in System Shock 2
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