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Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Space is usually empty, but sometimes it's filled with virtual death machines.
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
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