Character Shooting Action
If I was god, the levels in this game would be about 20% longer, and the egg-shaped crawling robot segment would be removed from most paths. It would be the perfect run 'n gun game. Contra: HC is worth playing simply for the fact that it's an experimental entry in a very conservative series - they actually let you dodge attacks without that awkward jump here, and in the JP version you can take more than one hit before dying! As with RKA, Konami makes great use of the hardware for a fast and intense experience that basically never repeats itself.