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Games which allow players to interact with others over the internet.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Character Creation refers to characters created by players themselves, rather than developers.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Constantly performing an in-game action to progress a certain attribute.
DPS stands for Damage per Second and represents the average damage a character can cause each second . This is often used in MMORPGs so people can determine how much damage they cause. DPS can also refer to a character or character type that specializes in high DPS
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
A physics system used to procedurally generate body movement similar to rag dolls.
A persistent world is a game environment that is permanent and dynamic. This is seen in many MMO's.
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