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Curiosity: What's Inside the Cube?

Game » consists of 2 releases. First released on Nov 06, 2012

Peter Molyneux's first post-Microsoft project at 22 Cans, a mobile game in which players around the world work together to break open a mysterious cube containing something which will allegedly change the world forever.

Wondering if this game will ever "end"...

#1 Posted by Wodkaredbubu (29 posts) - 3 months, 28 days ago

Couple of days before it got mentioned in the latest Bombcast, I checked out Curiosity after not having it started for weeks. Maybe it's just me, but I feel like this "game" has burned out fast and is now struggling to keep any momentum in terms of active users constantly digging at the cube. I remember during the first days they mentioned, that because of the high amount of new players 4 layers were chipped away in 24 hours. Looking at the stats now, it seems like the ratio is somewhat close to that (if not less) again, although the cube is actually smaller.

My point is: I cannot imagine this thing beeing finished in even two years. I just don't think that enough people will keep on chipping constantly.

#2 Posted by NewDust (75 posts) - 3 months, 28 days ago

I simply call it a BOX not a cube....

#3 Posted by ShaggE (4449 posts) - 3 months, 28 days ago

I wouldn't be surprised if they remove a few layers from the inside at some point if the interest gets too low to realistically finish.

#4 Posted by Optix12 (314 posts) - 3 months, 28 days ago

Is there a store in there yet to use the coins? I remembered Molyneux discussing that ridiculously overpriced dlc (my mind wants to say $5000 but i cant remember the price) which could smash tons of chips in one go. Maybe that could be a solution, the players who are still with this thing strong they could give away better "axes" or whatever to speed this up

#5 Posted by Kerned (1119 posts) - 3 months, 28 days ago

It "ended" for me about 30 minutes after it started.

#6 Posted by MistaSparkle (2073 posts) - 3 months, 28 days ago

@Optix12: Yea there is now. Not sure about anything $5000, but with something like 300000 coins you can get a power up that let's you hit 9 blocks at a time but it's limited to 5 minutes per purchasing the power up.

#7 Edited by Optix12 (314 posts) - 3 months, 28 days ago
#8 Posted by ChromeLevel19 (2 posts) - 3 months, 28 days ago

Molyneux keeps saying it's supposed to be mindblowing for whoever makes it to the middle.

I seriously am curious as to what that is.

I'd love it if some guy who just installed it cracked through while others who spent months tapping away watched.

Definitely a unique game design idea.

#9 Posted by BeachThunder (8891 posts) - 15 days, 37 minutes ago

Well, it looks like it's getting close now; <35 layers left. I am looking forward to a completely underwhelming revelation...

#10 Posted by bigjeffrey (279 posts) - 15 days, 25 minutes ago

A Free Code for Fable Heroes on Xbox LIVE

#11 Posted by Hunter5024 (2704 posts) - 14 days, 23 hours ago

Destructoid posted an article recently which claimed it was pretty close.

#12 Posted by mosespippy (2610 posts) - 14 days, 23 hours ago

@hunter5024: They updated the game to remove something like 270 layers, bringing it down to 50. They also added micro transactions that let you add more chicklets to the cube, so the amount remaining is variable.

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