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Artificial life-forms ("robots") specifically designed to mimic the appearance of human beings. Although this is a male-specific term, with female-looking machines actually being "gynoids", the term "android" is generally used universally in video games.
Cartoon characters are personas from cartoons, which are animated moving sequences that are usually drawn but can be computer animated and can come from television, movies, anime or even the web. They can be humans, animals, or even things usually not thought of as living.
Christianity is a religion based on the life and teachings of Jesus. It is also the largest religion in the world.
This concept is for games where at least one of the main characters is female.
An archetype of Japanese origin of often female characters using magic to battle evil.
Sometimes there are robotic characters that are programmed to think they are humans or have forgotten they are robots. Other times robots are meant to blend in with humans while knowing that they are robots. Either way they are eventually revealed to be robots as a dramatic plot twist.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
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