Dark Sector is a fun, satisfying, and visceral puzzle-action game
I came into Dark Sector not expecting too much, I only expected some mildly entertaining combat and decent graphics. But, as soon as I got to the second chapter, I realized, Dark Sector is amazing. With it's stunning graphics, fun, satisfying gameplay, and great voice acting and general sound design, I was suprised that it was deemed an average game by most critics.
The game puts you in the shoes of Hayden, but the story the game gives you as to what's going on, is hard to make out. But it's okay, because that just gives you more time to concentrate on the game itself. All the areas in Dark Sector are fun to look at, and are fairly varied, with areas differing beetween dark, creepy underground tunnels, and graveyard like parks.
The gameplay is stunningly visceral, with little to no HUD, stunning widescreen, and great looking screen effects when you get shot. The game has many weapons, including shotguns, machine guns, pistols, and even a gatling gun, which makes it kind of sad that none of them are very satisfying to shoot. The real star of of the show, though, is the glaive, which is a great weapon, it feels great when you chop a dude's head off with it, and just feels great in general.
The game also has stunningly natural voice acting. Making the generally odd story all the more bearable. Also, the shreiks that your enemies make when they die are fairly believable. Overall, the game's sound design makes everything seem very real.
The game has multiplayer, but it mostly feels like an afterthough, because there is only two modes and a few maps. If it was more fleshed out, the game's multiplayer would be great. But for now, it needs more maps and modes.
Overall, if you don't mind the game's lacking multiplayer and story. You will thouroughly enjoy Dark Sector