Leaving messages in Dark Souls II

#1 Posted by chiablo (908 posts) -

I know that you no longer need the orange soapstone to leave messages for other players, but did they increase the number of options available?

I found it super frustrating when someone would leave a super cryptic message that probably made sense to the author at the time, but is meaningless to me.

#3 Posted by Zeik (2258 posts) -

I actually kind of feel like the somewhat cryptic messages is part of the charm of the Souls series. There are occasionally some pretty noticeable omissions that are hard to get around though.

Online
#4 Posted by ostinatto (4 posts) -

how can i leave messages in this game?

there is no orange soapstone?

#6 Posted by Savage (318 posts) -

@ostinatto: Just press Start and go to the menu tab for messages. You can write messages, review recently seen messages, and check your own messages from there.

#7 Posted by redyoshi (135 posts) -

You can combine two sentences, so you can leave a message like "treasure ahead but Be wary of ambush"

#8 Posted by Quid_Pro_Bono (239 posts) -

The messages are WAY better now with the options to add a second little sentence. They're still cryptic but you can be clearer, i.e. stuff like "treasure ahead, be wary of left" to indicate treasure ahead to the left. I left a "treasure ahead, try jumping" message on the rooftops in Forest of Fallen Giants and that's gotten a TON of ratings. Getting ratings gives you health so it's a big help while you're out exploring. Especially since Estus uses and lifegems are in short supply.

The only weird part is that I'm not sure if there's a max number of messages you can have at any given time or what, because I've been leaving a lot and they seem to be disappearing from my written history.

#9 Posted by chiablo (908 posts) -

The messages are WAY better now with the options to add a second little sentence. They're still cryptic but you can be clearer, i.e. stuff like "treasure ahead, be wary of left" to indicate treasure ahead to the left. I left a "treasure ahead, try jumping" message on the rooftops in Forest of Fallen Giants and that's gotten a TON of ratings. Getting ratings gives you health so it's a big help while you're out exploring. Especially since Estus uses and lifegems are in short supply.

The only weird part is that I'm not sure if there's a max number of messages you can have at any given time or what, because I've been leaving a lot and they seem to be disappearing from my written history.

I'm really glad to hear this. Dark Souls messages were essentially useless, other than the occasional "Try Humanity" when a boss fog gate was nearby or where a lot of people have summoning signs.

#10 Posted by Sterling (2085 posts) -

I really like the new messaging system myself. I rate anything that is true, funny or encouraging.

#11 Posted by rocketboot (135 posts) -

Oh my god I laughed soooooooo hard when I saw a message that read "Praise the sun! and then Praise the sun!"

#12 Posted by SingingMenstrual (327 posts) -

If anyone can write messages whenever they want that everyone else sees, does this mean the Souls games have pathways and walls littered with millions of messages?

How does this work?

#13 Edited by SteadyingMeat (1121 posts) -

@singingmenstrual: You don't see literally everyone's messages. The most I've ever seen crowded up is, like, five or something. You generally only see a lot near a fog gate that leads to a boss.

#14 Posted by smokeyd123 (326 posts) -

I'm actually happy to say that someone rating a message saved my life, giving me enough health to take the swing that would have killed me. THE SYSTEM WORKS!

I've been getting a ton of ratings on a message I left near the pots that break your health just before Black Gulch.

#15 Posted by Branwulf (398 posts) -

I found one that read...

*ahem*

"Tongue but hole"

: |

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