A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.
Keep EVERYTHING. At one point you pick up a piece of "rubbish" that the game describes as "worthless" EVERYTHING has a worth or use to it at some point. Many items can be later traded to snuggly the crow for rare upgrade stones etc....
Approximately how long did it take you to start selling items?
I just rung the first bell, am I close?
once you get down into the depths, you still can't sell items, but there's a merchant down there that will sell you a box that you can put all your 12 hollow soldier armors and shit and not have it clutter your inventory
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