Something went wrong. Try again later
    Follow

    DeathSpank

    Game » consists of 5 releases. Released Jul 13, 2010

    A comedic action-RPG developed by Hothead Games, and headed by Ron Gilbert of Monkey Island fame.

    archangel0713's DeathSpank (PlayStation Network (PS3)) review

    Avatar image for archangel0713

    It's like Diablo, but funny.

    Let's face it, most RPGs take themselves way too seriously. Whether it's chasing down Satan, saving a kingdom, stopping evil corporations, or trying to battle against an invading force, with the exceptions of maybe a few nods in mission titles or dialog, most RPGs have no sense of humor.
     
    DeathSpank decided that the world has had its share of serious RPGs. It's time to giggle while you save the world. From the opening cutscene explaining how DeathSpank's story involves "Steel and death and bacon" to the names and description of the armor and weapons, to the explanation of the final boss, DeathSpank will find something to make you smile. 
     
    But a funny game doesn't always make a great game. Many hardcore RPG fans will probably scoff at an option to automatically equip the best armor, an option that I particularly enjoyed because it saved time on comparing this armor to that armor the whole game. Several will scratch their heads at an elemental rating on every item that doesn't seem to affect anything except ghosts (hint: use a weapon with nature damage). And I'm sure WoW fans will be angry that DeathSpank uses the same icons over NPC heads to start and complete a mission without bothering to show you a general location on the map to complete anything. But I don't care. I just wanted to keep playing even after the credits rolled (actually, I skipped them so I could start playing again sooner).
     
    I will concede that the mission structure is a bit confusing at times. You'll often be tasked with something without any guidance as to how/where to accomplish it. But luckily, you can find fortune cookies that will provide hints as to how to proceed. There's not enough fortune cookies around to use them on every quest, but there's enough to get you through the most confusing.
     
    I know what you're saying, though. OK, it's funny, and it has a few flaws in mechanics. But how does it play?
     
    Well, controls aren't very complicated. Assign a weapon or potion to a button, and then hit that button to use it. It's nice to be able to have long distance weapons right alongside melee weapons and not have to switch between them. There is also Justice weapons that, after the Justice meter fills, will perform a specific attack based on the weapon you choose to implement. This is handy on large groups of enemies or on larger units. There are several types of potions to use, ranging from those that boost stats to those that physically affect you, like stealth. You will also pick up food products that require time to eat but restore a certain amount of health.
     
    For most of the game, you'll have primary objectives that require several steps and will lead towards the end game. These are filed under "Important things to do" in the menu. Then, you will pick up side quests that help to level up and collect rarer weapons and armor. These are filed under "Unimportant things to do."
     
    You'll also collect money, but it is virtually useless as anything that needs to be purchased for a mission costs a dollar. This is a Canadian game, after all. I only found the best armor in the game for purchase, though, and it cost $100,000 per piece. By that time, I had millions, though, so it was no problem.
     
    Sure, this all sounds like a standard RPG, but I really don't care. DeathSpank is like an old sports car. The radio sucks, it has no CD player, fuel efficiency is measured in gallons per mile, and it always smells funny. But there is just something that is endearing about it that keeps you behind the wheel.

    Other reviews for DeathSpank (PlayStation Network (PS3))

      Passable action fails to buoy weak design 0

      Do you burst into uncontrollable laughter at fart jokes? Does the sight of underpants induce paroxysms of hearty gut chuckles in you? Then tighten your safety helmet, wipe yourself off with your drool bib, and find an adult to buy this game for you immediately, because you're in for a nonstop laugh riot!  If, however, scatological humor isn't satisfying to you, then DeathSpank probably won't win you over with its hilarious writing. Instead, it falls to the gameplay to entertain, and here there a...

      3 out of 3 found this review helpful.

      Short and sweet. But mostly short. 0

       From the moment I first heard of DeathSpank coming to PSN, I knew I had to get it. As an old Monkey Island fan I couldn't let anything Ron Gilbert slip past me - and besides, the premise looked interesting enough: An manly superhero battling his way through hordes of evil, with glory everywhere? Sure, sign me up! I was intrigued as to DeathSpank's grand adventure to acquire "The Artifact", even if I was a little put off by the fact that you basically start the game at the END of DeathSpank's g...

      2 out of 2 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.