Digital Arrow started out to create Dilogus: The Winds of War in 2008. In December 2009 they realized that they would need money to produce the game that they wanted Dilogus: The Winds of War to be. They turned to a game with a lesser scope and a niche market to produce funds. Thus inMomentum was born. In mid 2010 they started working with steam to deliver inMomentum to people world wide. After inmomentum's release in Oct 2011 they found themselves still low on funds. They turned to indiegala to produce sales and marketing. Digital Arrow has cancelled Dilogus.
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