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Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Abilitease is an aspect of game design wherein a game will provide a glimpse of your full skill-set at or near the start, only to remove most of these skills, stats, and abilities soon after.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Games which use an acronym or initialism for a title. The acronym is sometimes related to the games theme (ie. F.E.A.R. is a horror game, H.A.W.X. is a flight combat game).
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
Games that allow the player to adjust a character's level to any point between Level 1 and the actual current level of the character, allowing for the player to adjust the degree of challenge without changing the game's difficulty level. First introduced in The World Ends With You.
Games that feature stages in which the player is forced to continually progress, chased by a relentless and lethal threat that covers the entire height/width of the screen.
The ability to perform a dedicated dodge while mid-air, this makes the player untouchable for a brief period of time.
There are good agents, like Elite Beat Agents and bad agents, like Agent Smith.
Air moving with a considerable force from an area of high pressure to an area of low pressure. Used in games to slow things down, speed them up, or make them hover.
A quick burst of speed either forward or backward whilst in the air.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Abductions are events in which people, animals, or things are taken by aliens and UFOs for various purposes including experimentation and other unknown reasons.
Games with stories that involve aliens invading another planet.
Games that feature two different styles of writing numbers. This is frequent in games that feature a year in the title.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
The form a character takes when they have undergone a fundamental physical or psychological change. This is usually the result of training, magic, or a specific event.
Alternate realities are worlds that exists next to, in parallel of, or in place of our own.
Ambulance Chaser is a cog enemy type in Toontown Online.
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
Games that have animals (except humans) as the main character. The character must be playable.
Games that allow fauna to be used as weapons.
Supernatural armor that moves on its own. This could be due to possession, magic or animatronics.
When the main protagonist is thrusted into a foreign dimension or alien world, usually due to a freak accident. The protagonist must then explore that world while trying to find a way back home.
Large mammals that are fond of ants and termites. Also considered mafia affiliates.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Some games offer alternate modes or specific sections of the storyline that involve arena combat, gladiator style.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
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