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Game » consists of 6 releases. Released Dec 10, 2013
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Games that have animals (except humans) as the main character. The character must be playable.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A chicken is a small, domesticated flightless bird that can be white, yellow, brown or black. A female is a hen, a male a rooster, and a baby a chick.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Sony's official initiative of bundling multiple PlayStation versions of a game into a single purchase/package.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Dancing is the movement of a body, usually rhythmic and to some kind of music. A lot of times, it happens between two people and may be romantic.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
One of the smartest mammals on the planet and star of the Ecco the Dolphin games, dolphins live in the ocean and can perform a variety of tricks. Dolphins also have a particular fondness for fish.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Games that can link up to Facebook for additional features.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
The floppy disk is a symbol for saving data that originated back when floppies were still the dominant format for computer games, but has persisted long after the technology became obsolete.
An increasingly popular feature in games that notifies you of how well your friends are doing compared to your own progress.
The expression of care and love, an act performed in many games.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Sending or receiving fake email inside a game.
Take an item and throw it at the enemy.
Games made for a younger audience, usually between 3-9.
The act of pressing your lips against someone or something else as a sign of affection.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
The tenth annual PAX Prime took place August 30-September 2, 2013 at the Washington State Convention Center in Seattle, Washington. It was the first 4-day PAX.
A set of questions posed to the player, commonly at the beginning of a game, that may affect certain aspects of the game.
A form of level transition, mainly used in the early 90's. The act of travelling from one planet to another.
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