Follow

Double Fine Productions, Inc.

Company »

Double Fine Productions, Inc. is an American game developer responsible for Psychonauts and Brütal Legend. It is led by famed game designer Tim Schafer.

Amnesia Fortnight Prototypes are LIVE!

#1 Posted by strangeling (1257 posts) - 5 months, 9 days ago

Double Fine's Amnesia Fortnight is done. Prototypes are ready to play. I've just started downloading them. Anyone got a head start on me? What are your opinions on how they turned out?

#2 Posted by Morbid_Coffee (944 posts) - 5 months, 9 days ago

Are all of them available now? I checked earlier and only had keys for The White Birch and Black Lake.

#3 Posted by strangeling (1257 posts) - 5 months, 9 days ago
@Morbid_Coffee: They all show as downloadable for me. Plus the soundtrack :D
#4 Posted by strangeling (1257 posts) - 5 months, 9 days ago
#5 Posted by tourgen (2983 posts) - 5 months, 9 days ago

alright! I can't wait to check these out.

#6 Posted by Kerned (1119 posts) - 5 months, 9 days ago

I have a Mac so I can't play the demos, but that's awesome of them to post the soundtracks.

#7 Posted by project343 (2658 posts) - 5 months, 9 days ago

@strangeling said:

Tips and tricks for Autonomous with Brad Muir and others from the team.

Autonomous is so good. I don't even understand. I had high expectations, and the robot building fun that I was having blew those expectations out of the water.

#8 Edited by Genkkaku (723 posts) - 5 months, 9 days ago

I didn't even vote for Black Lake (I was Spacebase DS-9).. But damn did I love every second of it, if anything comes from any of these, my vote is for Black Lake

Edit: Also the soundtrack for Autonomous is rad as shit! I'm glad they gave the music away as a download as well

#9 Posted by BisonHero (3229 posts) - 5 months, 9 days ago

OH BALLS, I completely forgot they were livestreaming a bunch of Amnesia Fortnight. Anybody catch it? How was it?

#10 Posted by StarvingGamer (5974 posts) - 5 months, 9 days ago

I haven't even started watching all the documentary stuff, too much trying to beat Far Cry 3. Damn I'm really not going to get to Sleeping Dogs before the end of the year am I?

#11 Posted by project343 (2658 posts) - 5 months, 8 days ago

@BisonHero said:

OH BALLS, I completely forgot they were livestreaming a bunch of Amnesia Fortnight. Anybody catch it? How was it?

You can go back and watch it on their twitch channel. They did about 8 hours of streaming a day, and 2PP did some well-produced documentary-styled end-of-day summaries as well.

#12 Edited by jakob187 (20685 posts) - 5 months, 8 days ago
#13 Posted by Dogma (918 posts) - 5 months, 8 days ago

I really like the feel of The White Birch. Hack n Slash seems to have cool concept. I don't really see the cool things about Spacebase DF-9 right now. I also think that it needs a isometric view to look really cool.

#14 Posted by qawsed (134 posts) - 5 months, 8 days ago

I doubted Hack 'n Slash, but the prototype is rock solid. I'll be so bummed if I never get to play anymore of it. There's nothing else like it.

#15 Posted by commonoutlier (136 posts) - 5 months, 8 days ago

I only glanced through each of them, and seeing prototypes always reminds me how important good tutorials are...I'll probably give them a more thorough look later.  That Autonomous's visual style was particularly slick.
 
I think I'll definitely glance through the production videos, I keep forgetting about those.  I also keep forgetting about the Double Fine Adventure Kickstarter project I backed...so much to do, like always.

#16 Posted by TwoLines (2599 posts) - 5 months, 8 days ago

Space Base is a bummer, but I do want them to work on it some more. It's hard to make a good sim game in two weeks.

#17 Posted by project343 (2658 posts) - 5 months, 8 days ago

@TwoLines said:

Space Base is a bummer, but I do want them to work on it some more. It's hard to make a good sim game in two weeks.

I think it works pretty well, all things considered. All you have to say is 'Double Fine,' 'Space' and 'Dwarf Fortress' in the same lie and you have me sold. I think their prototype is a nice hint at what could come.

#18 Posted by Redbullet685 (5743 posts) - 5 months, 8 days ago

So I got four codes to BRAZEN and didn't pay the average. Sweet.

What isn't sweet is that I cannot get the Steam code to work for downloading the rest of the prototypes.

#19 Posted by Maajin (868 posts) - 5 months, 8 days ago

Autonomous looks fucking unbelieavable for a game produced in ten days. The only one of the bunch I wouldn't be too sad not seeing ever again is Spacebase DF9.

#20 Posted by Xeirus (1156 posts) - 5 months, 8 days ago

Thanks for the heads up, it's so awesome they let you pay even though it's over.

Love this company.

#21 Posted by MEATBALL (1983 posts) - 5 months, 8 days ago

Had a go at the White Birch would love to see that game spun out into something real with more features and a more intricate tower. They really nailed that feel of controlling characters in Ueda's games.

#22 Posted by DizzyMedal (358 posts) - 5 months, 8 days ago

@MEATBALL said:

Had a go at the White Birch would love to see that game spun out into something real with more features and a more intricate tower. They really nailed that feel of controlling characters in Ueda's games.

I'm really having a hard time getting a feel for the camera and character movement. Am I missing something?

#23 Posted by MEATBALL (1983 posts) - 5 months, 7 days ago

@DizzyMedal said:

@MEATBALL said:

Had a go at the White Birch would love to see that game spun out into something real with more features and a more intricate tower. They really nailed that feel of controlling characters in Ueda's games.

I'm really having a hard time getting a feel for the camera and character movement. Am I missing something?

I don't know, I liked the feel of the character movement, but the ICO-esque fixed camera angles were indeed a problem.

#24 Posted by HiImMikeCruz (203 posts) - 5 months, 6 days ago

It just says App Not released when I try to download any of them :(

Please Log In

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.

Use your keyboard!

  • ESC