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A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
Character Creation refers to characters created by players themselves, rather than developers.
Hotkeys allow advanced players to map game functions to a single button on a keyboard for quick and easy access.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
A gameplay mechanic allowing players to store their items and freely carry them around.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
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