Power Bombcast: The Skin Doesn't Quite Fit
Giant Bomb Presents
Game Mess Mornings 05/03/24
GrubbSnax
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Concept »
It's all in the family.
A punishment set by the gods or in their name to a someone who has commited an offensive action towards them or the general good. If a third party (other than a god) delivers this punishment, the measure of such is given according to their point of view.
Dream sequences are a narrative and gameplay mechanic that present the thoughts or events that occur in dreams.
When a character in a video game must explore their own psyche to progress through the game. Although this can be metaphorical, more often than not, the character does so literally.
These games allow the character to see what is going to happen before the character actually gets there. This is normally done to give a unique perspective on the story
Flashbacks take a player into a flashback sequence. Often playable, but not always.
A type of stage themed around, or made entirely out of, food - often confectionery.
Whenever a game prompts the player to enter a character's mind, or a world where a character's thoughts are shown through the level design.
Meditating is often used as a means to regenerate mana faster.
Player characters or enemies that can be abruptly awoken, often aggressively.
Whether it's to restore your health, save your game, just for the hell of it, or all of the above, sleeping in games has numerous uses.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment