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Game » consists of 2 releases. Released Aug 01, 1999
Games in which, instead of playing on "Easy" or "Hard", players play on "Marine" or "Way of the Samurai".
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A portal is a hole in reality connected to another hole in reality, whether magical or scientific in nature, that allows a person to instantly travel incredibly vast distances simply by walking through one.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Radiation is energy in the form of waves or moving subatomic particles emitted by an atom or other body. Radiation in videogames is typically represented as a field, inside of which units will take damage.
Randomly spoken lines, usually used for comedic purposes.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
One man's terrorist, another's freedom fighter.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Needs a cheat code to access sound test.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
What lies ahead, and is distant from the present.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The concept of a character leaping forwards or backwards in time.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
A powerful weapon often found near the end of the game that is significantly more powerful than other weapons. It can also be the last weapon in an RPG game that does drastically increased damage compared to previous weapons.
"Every marine a rifleman" is one of the mottos of America's toughest fighting force. Tasked with projecting might through amphibious operations as well as acting as shock assault infantry, the Marines have taken on an added significance during the War on Terror.
In order to circumvent various obstacles, some protagonists must travel through ventilation systems.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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