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Skeleton Warriors are comprised of the animated bones of the dead. Often brought to life to do the bidding of an evil master as mindless and indefatigable soldiers and guardsmen.
Skeletons are normally found in the deep burrows of large dungeons. Usualy the skeleton of someone keep prisoner is found in this location.
Forced labor, indentured servitude, humans relegated to property. One of the greatest affronts to individual freedom. Some games employ this as a gameplay mechanic or a major story point.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
Enemies and NPCs are only able to move or attack when the player character moves; otherwise, they stay still. Most often this is seen in roguelikes and games with grid-based movement.
A guild for assassin's in the Elder Scrolls games. They serve the Night Mother and are often feared by the citizen's of Tamriel.
Introduced in Skyrim, Dragon Shouts are rare and powerful abilities performed by speaking aloud in a unique draconic language.
Anthropomorphic blocks of tofu. They are the weakest opponents in the Beatdown Dungeon series.
Anguish of body or mind. Can be used by authority figures to extract sensitive information that would not be given under normal circumstances.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
Wall Masters are gigantic disembodied hands that attack Link while he is in dungeons. If one manages to grab him, he will be returned to that dungeon's entrance.
In games they're often described as being masters of the dark arts. Basically, wizards gone bad.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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