My Fellow Earthicans...
I'm still getting over the shock that not only was this a huge, epic RPG with tons of gameplay and a fun story, but it actually CAME WITH a strategy guide! That is (as they used to say in the 1980s) awesome to the max. It is also way radical, most excellent, totally righteous, and splendid.
Of course, it's me, and I'm biased, so EarthBound loses points for being a turn-based RPG. Sorry, but waiting my turn to use a menu and not being able to control any of the fighting isn't synonymous with entertaining for me. EarthBound gains those points back, though, by being one of the few RPGs that dares to stray beyond robot mechs and raging goblins. Modern-day urban UFO tale? Geniosity. Which is a new word that I just made up.