Things I hate about elevators in games.

#1 Posted by Matt_ (337 posts) -

Okay, it seems almost every game I have played in the last month has done this. You walk into an elevator there is a door on the other side. Now you have to stand in the middle guessing which one will open while praying you won't be facing the wrong one if an enemy is awaiting your presence. The logical conclusion would be to make one of the doors light up or something that tells you which one will open. Does this bother anyone else?

#2 Posted by ParanoidFreak (1461 posts) -

Haha, I thought I was the only one that was bugged by this.

#3 Posted by MKHavoc (1307 posts) -

I find that annoying too, but the thing that bothers me more is when a game uses elevators to hide that fact that it's loading.  Some games that come to mind are Mass Effect and most recently Mirror's Edge.

#4 Edited by Hairydutchman (1039 posts) -

I hate using elevators in Dead Space. It's scary.

#5 Posted by MattyFTM (14394 posts) -

That's supposed to be part of the challenge.

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#6 Edited by Stephen_Von_Cloud (1530 posts) -

This used to be a huge problem with PC FPS games back in the day for me.  I also remember getting crushed by an elevator or two accidentally.

As for hiding loading times, I don't see a problem.  Sure, if the loading times are long then it is a problem, but that has nothing to do with the fact that they are hidden in an elevator sequence and would be annoying regardless of how the loads were presented.  Who cares?  It's a way to hide the loading and keep immersion.  I'd rather have that over old fashioned loading screens that take you out of the experience any day.

#7 Posted by Matt_ (337 posts) -
MKHavoc said:
I find that annoying too, but the thing that bothers me more is when a game uses elevators to hide ... [more]
Those Mass Effect elevator rides were the worst.
#8 Posted by tekmojo (2302 posts) -

I hate how in Left4Dead you can't jump while in an elevator. Everyone knows you can't have fun unless you can jump in an elevator!!

#9 Posted by CL60 (16906 posts) -
MKHavoc said:
I find that annoying too, but the thing that bothers me more is when a game uses elevators to hide ... [more]
Why does that matter? It's going to load either way, they just want to make it seem more seamless.
#10 Posted by TripMasterMunky (2403 posts) -

Lol, I always hate guessing which way the door is going to open up too.

#11 Posted by Demo (263 posts) -

I hate elevators in Quake and Quake 2 and probably some other games. When you want to go down, it won't with you in it.

Thank god for panels.

#12 Posted by pissedoffthewitch (516 posts) -

MASS EFFECT ><

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