Disappointing Port
The skeleton of a great class-based multiplayer shooter is present underneath some irritating control and pacing decisions. Interesting class abilities like artillery, airstrikes, and weapon emplacements add flavor to the action. The objective-based mission structure adds some context to the fragging and serves to funnel the fight to specific locations on the generally well-designed maps. However, the learning curve for the difficult and unintuitive vehicle controls and strangely disorienting character movement make Quake Wars a difficult experience to recommend.