The plot was esoteric and the characters saccharine. Certain missions, the goats and the torches come to mind, were a time-wasting pain in the ass. But man I loved that combat system and the music during the Chopin story sections was excellent (that's kind of an obvious thing with a game about Chopin though).
I think some of the problems mentioned lost the game a lot of would-be fans, and so the people interested in such a page will be a small group.
Really enjoyed it myself though, if that's any consolation :)
That's like saying "Why doesn't Metriod Prime have anything but pictures?" The game has a huge fan base, but that doesn't mean shit. Someone just hasn't gotten around to it yet, and it's as simple as that.
The cut scenes ocurr way too frequently and are way too long, but I did enjoy the combat. If anyone knows of any RPG's that have a similar combat system and has visible enemies before a battle please share.
I wrote an article discussing the general information of the game leaving out most of its plot (so i wont spoil anything). so I hope that gets approved
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