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A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
This concept is for games in which at least one of the main characters is male.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Quicksave allows the player to save their progress in record time at the push of a button. It is more commonly found in PC games than in console games.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
An intimate physical activity between two or more individuals.
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