Something went wrong. Try again later
    Follow

    Final Fantasy XIII

    Game » consists of 17 releases. Released Mar 09, 2010

    This entry into the Final Fantasy universe is set in the worlds of Pulse and Cocoon. Players take control of multiple characters who are caught in a war between these worlds.

    jcrothers--defunct's Final Fantasy XIII (PlayStation 3) review

    Avatar image for jcrothers--defunct
    • Score:
    • jcrothers--defunct wrote this review on .
    • 11 out of 12 Giant Bomb users found it helpful.

    Utterly Beautiful, but that's not all

    Final Fantasy XIII is yet another addition in the long running RPG series from Square Enix. It uses the pleasure of intensely sophisticated graphical prowess and the absolutely dense combat system to make this entry to the series as great as ever. It should be noted that this Final Fantasy is different, as with most entrees to the series, it has its own spin on things. A new role specific system makes the battles extremely complicated at points, and completely boring at others. The game begins with a stripped down version of the final product, and the player will have to grind out a good ten to fifteen hours of opening gameplay and incomplete combat to really get to the good stuff at the center, the Paradigm shift system. 
     
    Paradigm shifting involves shifting the roles of the character's in one's party, which can be a max of three. The player will only be allowed to use two character's in their party for a good chunk of the game in the beginning, but sticking through this meticulous phase will bring the ultimate reward to the player; satisfaction. The battle system is extremely satisfying, especially when one finds a new way to bring down a dangerous foe.  
     
    The story is extremely complicated, but is filled with text entry "Datalog" entries to flesh out different aspects of the characters, enemies and the locations. The game starts with Lightening, a dangerous Guardian Corps, or simply a cop, on a train that is derailed and the war begins. That war will last the entire length of the story of the game, and introduce many different people across many different locations. The player will eventually be able to use six characters in their three character max party.  
     
    The game is filled with components (loot), accessories, and weapons. While gil is extremely hard to find, and for the most part non existent, the weapon and accessory upgrade system is totally fleshed out and a blast to partake in.  The experience system does not yield levels to the characters, but rather to the crystarium system. A tech-tree like ability board, the player slowly gets CP, or crystarium points, from defeated enemies that can be used to learn new ability and increase stats. The system works fine, but a level on each character would have been nice. 
     
    The game is getting a lot of attention for being too linear, but it is taken in stride when you actually play through the game. The story moves at a rapid pace, making stopping at towns and stopping to grind an inconceivable thought for the first thirty or so hours of the game. The final three chapters will probably take you an addition thirty hours or so to reach the final boss. In total, the story took me 60 hours to complete, and I then spent 25 additional hours completing marks and upgrading my weapons. 
     
    In all I had a blast playing through this epic quest. I loved watching all the cutscenes, learning about the characters, but most of all I had the most fun beating the tougher enemies in the game by using unique strategies. With other $60 games lasting eight to ten hours, a sixty hour trek may be very refreshing to most any gamer.

    Other reviews for Final Fantasy XIII (PlayStation 3)

      A Japanese Interpretation of a Western Game 0

      Final Fantasy XIII is an odd beast of a game. FF XIII is a game that blurs the lines between what we expect from Japanese and Western game design. It moves away from what has become staple for the series resulting in an odd mixture of action and rpg elements.  The Japanese version has better names for the classes and Paradigm shifts.   Ostensibly FF XIII looks far more watered down or simplified than it actually is. In combat you don't have control over any other character besides your leader, ...

      81 out of 91 found this review helpful.

      A Great Game That Should Have Been Better 0

      This is my first Final Fantasy game since the Playstation games. Yup, you heard me right. Being my first Final Fantasy for a decade or something, I had no clue what I was getting into. I was always very found of JRPG's such as the Shin Megami Tensei games and somewhat the Star Ocean games. But I don't think i have ever played such a game with such a fun and fulfilling battle system as Final Fantasy 13. The visuals are mind-blowing. Characters are compelling, and the story did not meet my expecta...

      56 out of 62 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.