lazergum's Final Fantasy XIII (PlayStation 3) review

Final Fantasy Couture

I thought it wasn't a very good game. The BoyBand fashion aesthetic and dialogue were silly. They should have spent less time on hairdos and more time on addictive gameplay. I disliked the streamlined battles and fussy upgrade system. I'm all for fast pacing and I think it can be done successfully, but eliminating too many tactical decisions amounts to a dull game. also, I think developers can strike a balance between open worlds and the fixed hallway progression. For example, half life 2 was extremely linear but it didnt feel linear. I read somewhere that Square ignored a lot of criticism in the development phase which is a shame because this could have been an excellent game. I love some of the character and monster designs, There are lots of massive spectacles that I wish i could have seen (though film spectacles are good for movies and just a touch works for games). After six hours of inscrutable story line and uninspired level design I had to move on. Thank you Giant Bomb for a scrupulously fair review.

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Other reviews for Final Fantasy XIII (PlayStation 3)

    A Japanese Interpretation of a Western Game 0

    Final Fantasy XIII is an odd beast of a game. FF XIII is a game that blurs the lines between what we expect from Japanese and Western game design. It moves away from what has become staple for the series resulting in an odd mixture of action and rpg elements.  The Japanese version has better names for the classes and Paradigm shifts.   Ostensibly FF XIII looks far more watered down or simplified than it actually is. In combat you don't have control over any other character besides your leader, ...

    81 out of 91 found this review helpful.

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