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    Final Fantasy XIII

    Game » consists of 17 releases. Released Mar 09, 2010

    This entry into the Final Fantasy universe is set in the worlds of Pulse and Cocoon. Players take control of multiple characters who are caught in a war between these worlds.

    yyninja's Final Fantasy XIII (Steam) (PC) review

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    Absolute garbage wrapped up in Final Fantasy packaging

    Final Fantasy XIII is not a good game. The story is poorly delivered and makes little sense unless you refer to the Datalog. The characters constantly speak in non sequiturs. The first TWENTY hours is a series of hallways mixed with tutorials. Side characters are introduced, only to quickly disappear or reappear after dozens of hours. The CGI cutscenes feel out of place introducing gameplay ideas, settings and environments not found in the actual game. The item upgrade system is barely explained but necessary to pursue. The latter half of the game feels like a giant waste of time with optional monster hunt quests and regular enemies with ridiculous health pools. The whole game lacks a solid vision and feels like a combination of several rejected Final Fantasy games.

    I wonder how many iterations this game went through
    I wonder how many iterations this game went through

    The gameplay is an evolution of the Jobs system found in FFX-2 called the Paradigm system. The Paradigm system allow each character to dynamically swap from 6 roles while in combat: Commander (phy dps), Ravager (mag dps), Sentinel (tank), Synergist (buffs), Saboteur (debuffs) and Medic (healer). The game is mostly automated. Your 2 party members will always use skills based on their paradigm role and the character you control is mostly going to use the Auto-Battle choice. I found the system quite fun as it cuts out the boring bits of RPG gameplay such as healing characters that are low in health or treating characters with status ailments. I would switch to a healing Paradigm and let my characters do the work. This game emphasizes the importance on the strategic team decision making and character building over selecting individual moves and skills.

    I cannot recommend Final Fantasy XIII even at its’ best moments. The story and characters are a complete disappointment. The optional quests were boring. The whole game felt like a complete waste of time. This is my least favorite Final Fantasy and I think is even worse than the hot garbage that is FFX-2. There is something wrong, when my most memorable part about this game is not the story, not the characters but the Paradigm system.

    Other reviews for Final Fantasy XIII (Steam) (PC)

      Shockingly thin but not without merit 0

      The story jumps between characters, but the focus isn't really on any of them.This review follows my second completed playthrough of Final Fantasy XIII. My first attempt at finishing it came in the time around its release, but I didn’t make it more than a few hours in. I just couldn’t get into it and felt annoyed at how much it restrained my options. My gut reaction at that point was that FFXIII sucked and wasn’t worth playing. A year or so later, I decided to give it another c...

      1 out of 1 found this review helpful.

      Disapointing 0

      I don't want to talk about this game.....Fine.This game is linear... really linear, almost literally the entire game is in a hallway. Connected by more hallways. Aside from this point, I don't think that's where the games interesting aspects lie. Hear me out.Mechanics :The battle system is extremely chaotic at first glance. It's essentially an anime meter management sim. However it sure feels good when you manage those meters well. The battle system is almost completely automated, you have 6 ch...

      1 out of 1 found this review helpful.

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