@darenwasteland said:
hey duders
Last year, i picked up 3ds and a copy of fire emblem and really ended up really liking it. My parents were kinda anti video games when i was a kid so i missed out on a lot, (my first console was a ps2 when i was 14) so I was wondering. What is the best way to play the old fire emblem games or are they too dated to really enjoy now? from what i hear they were really good but kinda polarizing.
Any direction would be most appreciated. thanks
There were no Fire Emblem games released for the west until the GBA era, so many of the older ones will require you being willing to utilize roms, emulators, and fan translations.
The first 3 Fire Emblem games were for the NES, and really not worth going back to unless you want to simply experience the series' origins (and understand why Marth keeps showing in Smash Brothers.)
Fire Emblem 4: Geneology of Holy War is one of the best game in the series. It's stage designs are terrific, being very large and all being multi-staged with multiple castles to capture. It is also the originator for a lot of the mechanics for Awakening such as character pairings leading to a second generation as well as character skills. It is also the only FE game where weapons do not become destroyed when they hit 0 durability, and can instead be repaired.
FE5: Thracia 776 and FE6: Sword of Seals are mediocre games, not really worth jumping through the hoops of making them playable in English.
FE7: Blazing Sword and FE8: Sacred Stones are the two GBA games that received western releases, and both are fairly decent. Blazing Sword was pretty much designed for new players, so it might be the one to start with even though it is fairly mechanically bare bones compared to Awakening. I'd personally say Sacred Stones was far too easy of a game, but it does introduce the systems of an overworld with random encounters as well as branching paths for class upgrades. It also has a dumb gimmicky pvp mode.
The one for the Gamecube (FE9: Path of Radiance) and the one for the Wii (FE10: Radiant Dawn) received largely mixed reactions, but are worth checking out if you have either systems. I personally loved both, but some people were put off by the their greater difficulty compared to the GBA games. They also bring back the character skills absent since FE4, and FE10 has one of the biggest cast of playable characters in the series. 10 does follow 9 story wise, but you don't need to play the former to understand the story of the latter game.
The two DS releases (Shadow Dragon and Heroes of Light and Shadow) are remakes of the original NES games, and are both skippable, being fairly poor games with fairly unfun stage designs. That said, they are the games that introduced the ability to switch character classes at the start of any stage, and Heroes of Light and Shadow is the game that starts giving you an avatar character to create.
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